Commit History

Autor SHA1 Mensaxe Data
  Sean Paul Taylor 08f1ec9384 Merge pull request #22 from blackberry-gaming/next-ablake %!s(int64=14) %!d(string=hai) anos
  Adam Blake a06cb499f6 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake %!s(int64=14) %!d(string=hai) anos
  Adam Blake 10e46e0e2e Fixes depth texture creation as used by DepthStencilBuffer. When calling glTexImage2D, <type> must be UNSIGNED_SHORT or UNSIGNED_INT for a format of DEPTH_COMPONENT. Without this change, INVALID_OPERATION is generated. Fixes #18 %!s(int64=14) %!d(string=hai) anos
  Steve Grenier 91e43d5af3 Merge pull request #20 from blackberry-gaming/next-sgrenier %!s(int64=14) %!d(string=hai) anos
  Steve Grenier be027f87cd Merge branch 'next-sgrenier' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier %!s(int64=14) %!d(string=hai) anos
  Steve Grenier 98d60b7714 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. %!s(int64=14) %!d(string=hai) anos
  Steve Grenier 3c281c3f95 Merge pull request #19 from blackberry-gaming/next-sgrenier %!s(int64=14) %!d(string=hai) anos
  Steve Grenier 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. %!s(int64=14) %!d(string=hai) anos
  Steve Grenier d443479b37 Moved gameplay-resources into gameplay project directly. %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 4e90a68a9e Added FrameBuffer support. %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 3df933e5c1 Merge pull request #4 from seanpaultaylor/master %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor a8a007da9f Updated README.md %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor dfc6af1bb9 Merge pull request #3 from seanpaultaylor/master %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 8dfd7a003a Updated README.md %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 4a001c81f0 Merge branch 'master' of https://github.com/seanpaultaylor/GamePlay %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 794756d3c5 Updated README.md with instructions on requirements on Windows 7 for OpenAL 1.1. %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 35899c68ee Merge pull request #2 from seanpaultaylor/master %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 3488ce8d78 Minor update to sample01-longboard uniform and varying names to follow the naming conventions from stock materials. %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 0244c0869c Updated sample01-longboard uniform and varying names to follow the naming conventions from stock materials. %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 70d19316ab Merge pull request #1 from seanpaultaylor/master %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 %!s(int64=14) %!d(string=hai) anos
  Eduardo Pelegri-Llopart e3d09c7ecb Merge branch 'master' of http://git.rim.net/gaming/gameplay %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 6dc6b11c1e Added .gitignore file. %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor c7eae6052f Added .gitignore file. %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay %!s(int64=14) %!d(string=hai) anos
  Eduardo Pelegri-Llopart bbb8b6bdc0 Added a simple README file %!s(int64=14) %!d(string=hai) anos