Commit History

Author SHA1 Message Date
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
  setaylor 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. 13 years ago
  seanpaultaylor 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 years ago
  Ken Whatmough 732c96c61b Adds collisionMesh as an alternate property name for rigidBodyModel. 13 years ago
  Darryl Gough 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 years ago
  Darryl Gough 64383a84ec Fixed errors detected by static code analyzer. 13 years ago
  Steve Grenier 981dd30ee4 Updates SceneLoader to support wildcards on node URLs for matching multiple nodes in a scene (via asterisk at end of URL). 13 years ago
  Chris Culy bb658af28e Updated BB10 projects to work with Lua script support. 13 years ago
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
  Chris Culy ec327eb2aa Refactors public class that inherit from Bullet classes into protected/private inner classes. 13 years ago
  Chris Culy dbd1b314c5 Compilation errors fix. 13 years ago
  Chris Culy 9736fa587d Fixes properties caching optimization issue in SceneLoader. 13 years ago
  Chris Culy 5da5cd58f5 Added support for inline properties within the scene file. 13 years ago
  Chris Culy bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
  Adam Blake 4cd5df2cc9 Fix for SceneLoader::applyNodeProperty() when loading rigid body models. 13 years ago
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
  Chris Culy 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 years ago
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
  Steve Grenier 70cf3098b1 Added dynamic property to nodes (and support for it in scene file). 13 years ago
  setaylor c59ab4a15c Updated variables names for Bundle rename. 13 years ago
  setaylor 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
  Darryl Gough 51f7af7e43 Fixed memory leak in animation cloning. 13 years ago
  setaylor 741f57dc62 Updated doxygen api documentation. 13 years ago
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 years ago
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 years ago
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. 13 years ago
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. 13 years ago
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago