Commit Verlauf

Autor SHA1 Nachricht Datum
  setaylor 3da1bbca77 Added SpriteBatch::getSampler() for allowing developer access to the Texture::Sampler for controlling sampler modes. vor 13 Jahren
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). vor 13 Jahren
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. vor 13 Jahren
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. vor 13 Jahren
  seanpaultaylor 17009ca8ef Optimization for Form to use a static Effect that is not required to be loaded from file and require a deploy resource when Forms are attached to 3D Nodes. vor 13 Jahren
  seanpaultaylor d1cea45c13 Additional changes to cleanup shader library moving back to u_diffuseTexture and u_diffuseColor. vor 13 Jahren
  Adam Blake 93c477d644 All controls now take focus in the same way. vor 13 Jahren
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). vor 13 Jahren
  Adam Blake 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. vor 13 Jahren
  Adam Blake ad7e0d178d Calling setSize on Form will now re-create the Form's RenderTarget and projection matrix. vor 13 Jahren
  Adam Blake 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake vor 13 Jahren
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). vor 13 Jahren
  Adam Blake 37374d81cd Fixing a bug in Frustum where planes were being calculated incorrectly. vor 13 Jahren
  Adam Blake a14944ba60 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake vor 13 Jahren
  Adam Blake faf409a2d6 Adding FlowLayout, ScrollLayout. vor 13 Jahren
  Kieran Cunney 612d78a423 Fixes warnings in doxygen docs. vor 13 Jahren
  Adam Blake 1087a155d2 Adding documentation to the UI API classes. vor 14 Jahren
  Chris Culy a9fc4bb7d1 Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces). vor 14 Jahren
  Adam Blake 7f238d232b Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake vor 14 Jahren
  Adam Blake a5347b3cfa Picking works now. Fixed an issue with containers sometimes not showing up. vor 14 Jahren
  Chris Culy f03e69b185 Minor fix to getGravity function signature (removed random extra parameter). vor 14 Jahren
  Adam Blake 3c021751fe Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake vor 14 Jahren
  Chris Culy 2b19085e6a Fixes issue where all references to a rigid body were not being removed properly. vor 14 Jahren
  Adam Blake ad0e8c5b47 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake vor 14 Jahren
  Adam Blake e3d061a1c5 Adding TextBox; refactoring Theme API; cleaning up memory leaks. vor 14 Jahren
  Sean Paul Taylor 116f0953d8 Generated GamePlay 1.2.0 API. vor 14 Jahren
  Steve Grenier dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. vor 14 Jahren
  Sean Paul Taylor 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. vor 14 Jahren
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. vor 14 Jahren
  Sean Paul Taylor 0f4af204fa Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit. vor 14 Jahren