Histórico de Commits

Autor SHA1 Mensagem Data
  Sean Paul Taylor 0c202818f5 Merge pull request #514 from blackberry-gaming/next-dgough há 13 anos atrás
  Darryl Gough 340bb10ea7 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 13 anos atrás
  Steve Grenier 1ddb2b284c Merge pull request #515 from blackberry-gaming/next-sgrenier há 13 anos atrás
  Steve Grenier afb2d1f220 Fixed RenderState issue where the default GL blend mode was assumed to be (GL_ONE,GL_ONE), instead of (GL_ONE,GL_ZERO). This was preventing explicit state changes of (GL_ONE,GL_ONE) from being applied, since no change was detected. há 13 anos atrás
  Darryl Gough 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". há 13 anos atrás
  Darryl Gough 68d7a0d46b Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 13 anos atrás
  Darryl Gough e92919ff58 Added hidden assignment operator to the gameplay classes that extend Ref. há 13 anos atrás
  Steve Grenier 99ad4f3330 Merge pull request #513 from blackberry-gaming/next-sgrenier há 13 anos atrás
  Steve Grenier 936a4efd3a Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier há 13 anos atrás
  Sean Paul Taylor 3bd1d5bd6a Merge pull request #512 from blackberry-gaming/next-setaylor há 13 anos atrás
  setaylor 8b281f9b8a Minor updates to CHANGES.md há 13 anos atrás
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. há 13 anos atrás
  Sean Paul Taylor b6e1c3ab7c Merge pull request #511 from blackberry-gaming/next-kcunney há 13 anos atrás
  Kieran Cunney d91badbc1a Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney há 13 anos atrás
  Kieran Cunney c1c7be078f Adds the following APIs to the Gamepad class: há 13 anos atrás
  Sean Paul Taylor a276734ad2 Merge pull request #510 from blackberry-gaming/next-setaylor há 13 anos atrás
  setaylor b7aceede71 Fixes to shader library for lightmaps to be supported on colored-unlit shaders. há 13 anos atrás
  Sean Paul Taylor 99b0626c5d Merge pull request #509 from blackberry-gaming/next-dgough há 13 anos atrás
  Darryl Gough 3a94125366 Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/ há 13 anos atrás
  Sean Paul Taylor 912b9b50a9 Merge pull request #508 from blackberry-gaming/next-setaylor há 13 anos atrás
  seanpaultaylor 17009ca8ef Optimization for Form to use a static Effect that is not required to be loaded from file and require a deploy resource when Forms are attached to 3D Nodes. há 13 anos atrás
  Steve Grenier 1df09c1322 Mouse capture support for Windows (Mac OSX support and accessories support for embedded platforms incomplete). há 13 anos atrás
  Steve Grenier 8bbd80bc1b Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier há 13 anos atrás
  Steve Grenier bcb73a074e Adding support for mouse capture. há 13 anos atrás
  Sean Paul Taylor 363cd66ecb Merge pull request #507 from blackberry-gaming/next-setaylor há 13 anos atrás
  seanpaultaylor b0bb31f061 Fixes busted Game::clear functionality caused by Forms/UI calling glClear directly instead of going through the Game::clear. há 13 anos atrás
  Sean Paul Taylor 7656d562fc Merge pull request #506 from blackberry-gaming/next-setaylor há 13 anos atrás
  seanpaultaylor 436cac137d Added solution for building the gameplay-encoder. há 13 anos atrás
  Kieran Cunney 9e5d7743b9 For gameplay: há 13 anos atrás
  Sean Paul Taylor 40d63daac3 Merge pull request #505 from blackberry-gaming/next-setaylor há 13 anos atrás