Историја ревизија

Аутор SHA1 Порука Датум
  Jeremy Karlson fdfcdbfe8c Add "repeatCount" to allowed properties on default clip in animation files. Clone default clip on animation cloning. пре 13 година
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. пре 13 година
  Steve Grenier 18ce049bd9 Fixed a couple issues in gameplay-encoder that caused the encoder to fail when converting certain FBX skinned models. пре 13 година
  Steve Grenier d0b4e8b817 Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
  Darryl Gough 73ad70d735 Fixed spelling mistakes in source code comments. пре 13 година
  seanpaultaylor adc3a9c24a Changes to use size_t instead of unsigned int for 64-bit пре 13 година
  Steve Grenier c8eda95f47 Animation: пре 13 година
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). пре 13 година
  Kieran Cunney e19ff11737 Refactors AnimationClip::Listener::DEFAULT to AnimationClip::Listener::TIME. пре 13 година
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. пре 13 година
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. пре 13 година
  Darryl Gough 3a94125366 Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/ пре 13 година
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). пре 13 година
  Chris Culy 11ac514446 Minor assert changes. пре 13 година
  Kieran Cunney 6b27fb2a2e Fix for bug when crossfading on apple platforms. пре 13 година
  Kieran Cunney f4b289ebdb Fixes bug in sample03-character for macOS and iOS where jump animation was not transitioning back into the previous running animation. пре 13 година
  Chris Culy 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). пре 13 година
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). пре 13 година
  Kieran Cunney 1129e9e600 Optimizes and cleans up animation system. пре 13 година
  Darryl Gough ef89abeeb9 Added the ability to clone a node. пре 14 година
  Kieran Cunney cbe5a846de Changed state bit and state bit constants to unsigned char from char to suppress "warning C4309: 'initializing' : truncation of constant value". пре 14 година
  Kieran Cunney 25db6811ce Add the ability to pause an AnimationClip. пре 14 година
  Kieran Cunney 8ded3d729f Fixes bug where play()/stop() called in the Listener::animationEvent() method results in crash of gameplay. пре 14 година
  Kieran Cunney 2894f78989 Fixes crash when playing back a "pose" AnimationClip caused by a mod (%) of 0. пре 14 година
  Kieran Cunney 59afb41412 Cleaned up check-in. пре 14 година
  Kieran Cunney 68d9785538 Fixes bug in crossfade. пре 14 година
  Kieran Cunney 52110fb0a5 Fixes glitch/jump in Animation playback when flipping between positive and negative speeds on the AnimationClip пре 14 година
  Kieran Cunney 19806f97a5 Fixes bug found by Steve where an AnimationClip was being added multiple times to the list of running clips in the Animator пре 14 година
  Kieran Cunney 7db4345941 Removes ListenerList struct from AnimationClip пре 14 година