sgrenier
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7276079d52
Changed Lua enum bindings to use integers instead of strings. This not only increased performance for enums, but it fixed some scripting bugs anf removed a large number of generated script binding source files.
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hace 11 años |
seanpaultaylor
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605378b130
Normalize more file endings
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hace 12 años |
seanpaultaylor
|
5c94d5c28d
Moved samples all over to use default ui font.
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hace 12 años |
seanpaultaylor
|
831c2ce520
Samples cleanup of Visual Studio 2013.
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hace 12 años |
Darryl Gough
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21af2b96e3
Changed the mesh and lua samples to load from a scene file.
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hace 12 años |
seanpaultaylor
|
509f4128af
Support for multiple lights in shaders.
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hace 12 años |
seanpaultaylor
|
a2e47534da
Updated samples to use arial.gpb
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hace 12 años |
seanpaultaylor
|
f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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hace 12 años |