Sean Paul Taylor
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0e5d64bcd2
Merge branch 'next-setaylor' of https://github.com/blackberry-gaming/GamePlay into next-setaylor
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hace 14 años |
Sean Paul Taylor
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c4b4aac6fd
Merging with next
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hace 14 años |
Sean Paul Taylor
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3f8e491751
Merging with next
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hace 14 años |
Sean Paul Taylor
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059a2f211b
Added MacOSX support for gameplay-encoder
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hace 14 años |
Steve Grenier
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b8b9ef9cd6
Merge pull request #25 from blackberry-gaming/next-sgrenier
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hace 14 años |
Steve Grenier
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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hace 14 años |
Sean Paul Taylor
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d53675896f
Merge branch 'next-setaylor' of https://github.com/blackberry-gaming/GamePlay into next-setaylor
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hace 14 años |
Steve Grenier
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1652582d25
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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hace 14 años |
Sean Paul Taylor
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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hace 14 años |
Sean Paul Taylor
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160f135148
Removing test directories and xcode user folders.
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hace 14 años |
Sean Paul Taylor
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30c47bab60
Removing test directories and xcode user folders.
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hace 14 años |
Sean Paul Taylor
|
aabeedad1f
Merge branch 'next-setaylor' of https://github.com/blackberry-gaming/GamePlay into next-setaylor
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hace 14 años |
Sean Paul Taylor
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0cf07e0516
Added support for MacOSX support on gameplay and gamplay-samples suing xcode 4.
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hace 14 años |
Sean Paul Taylor
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bca3a74d3b
Added support for MacOSX support on gameplay and gamplay-samples suing xcode 4
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hace 14 años |
Sean Paul Taylor
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8e7e94d7e0
Merge pull request #24 from blackberry-gaming/next-rmadhavan
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hace 14 años |
Ramprasad Madhavan
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b49dce269a
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay
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hace 14 años |
Sean Paul Taylor
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08f1ec9384
Merge pull request #22 from blackberry-gaming/next-ablake
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hace 14 años |
Ramprasad Madhavan
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3d9eadbb7d
Fixed point light and spot light issues in shaders.
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hace 14 años |
Adam Blake
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a06cb499f6
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
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hace 14 años |
Adam Blake
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10e46e0e2e
Fixes depth texture creation as used by DepthStencilBuffer. When calling glTexImage2D, <type> must be UNSIGNED_SHORT or UNSIGNED_INT for a format of DEPTH_COMPONENT. Without this change, INVALID_OPERATION is generated. Fixes #18
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hace 14 años |
Steve Grenier
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61e07bdf51
Fixed bug in GL VAO extension loading on QNX platform.
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hace 14 años |
Steve Grenier
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91e43d5af3
Merge pull request #20 from blackberry-gaming/next-sgrenier
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hace 14 años |
Steve Grenier
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be027f87cd
Merge branch 'next-sgrenier' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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hace 14 años |
Steve Grenier
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98d60b7714
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
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hace 14 años |
Steve Grenier
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3c281c3f95
Merge pull request #19 from blackberry-gaming/next-sgrenier
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hace 14 años |
Steve Grenier
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4ff5917c89
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
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hace 14 años |
Steve Grenier
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d443479b37
Moved gameplay-resources into gameplay project directly.
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hace 14 años |
Sean Paul Taylor
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4e90a68a9e
Added FrameBuffer support.
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hace 14 años |
Sean Paul Taylor
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3df933e5c1
Merge pull request #4 from seanpaultaylor/master
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hace 14 años |
Sean Paul Taylor
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a8a007da9f
Updated README.md
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hace 14 años |