Commit History

作者 SHA1 備註 提交日期
  seanpaultaylor 4f1676912e Split ogg and vorbis external-deps folder 11 年之前
  seanpaultaylor 9e452a9d4b Updated to bullet physics 2.82 on Windows. 11 年之前
  seanpaultaylor d13e1416d1 Added Pre-build resource copies for Visual Studio projects for x64 configurations. 12 年之前
  seanpaultaylor 605378b130 Normalize more file endings 12 年之前
  Darryl Gough 8819513d71 Fixed the pre-build event for spaceship. 12 年之前
  sgrenier 0c49c9e200 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 年之前
  sgrenier 02877c7887 Changed Properties class to use a std::list instead of std::map for properties to ensure order of properties is preserved and to allow multiple properties with the same name (i.e. rotate, translate, etc). 12 年之前
  seanpaultaylor 5c94d5c28d Moved samples all over to use default ui font. 12 年之前
  seanpaultaylor bfa81d73f1 Ensure xcopy only copies shader files with a more recent date to not clobber existing files that a user may have modified. 12 年之前
  seanpaultaylor 932d470445 Changed dependency paths to backslashes for VS projects. 12 年之前
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. 12 年之前
  Darryl Gough 21af2b96e3 Changed the mesh and lua samples to load from a scene file. 12 年之前
  seanpaultaylor 975f5236aa Upgraded to Visual Studio 2013 (except gameplay-encoder). 12 年之前
  seanpaultaylor 509f4128af Support for multiple lights in shaders. 12 年之前
  seanpaultaylor a2e47534da Updated samples to use arial.gpb 12 年之前
  seanpaultaylor ee375b29cc Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next 12 年之前
  seanpaultaylor 4db7cc158c Updated VS2012 project files for libpng14 to libpng change 12 年之前
  seanpaultaylor f078dff53a Updated for libpng to png folder change 12 年之前
  seanpaultaylor a694875c82 Moved the next branch up to now use Visual Studio 2012. 12 年之前
  seanpaultaylor f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前