История коммитов

Автор SHA1 Сообщение Дата
  Darryl Gough 6f26d9c882 Fixed a collada parsing bug in the encoder that resulted in a crash. 13 лет назад
  seanpaultaylor 29eafee69f Added support for linux gameplay-encoder 13 лет назад
  Darryl Gough 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 лет назад
  Darryl Gough d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
  Darryl Gough fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 лет назад
  Darryl Gough 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. 13 лет назад
  Darryl Gough cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
  Darryl Gough 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 лет назад
  Darryl Gough acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
  Steve Grenier 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. 14 лет назад
  Darryl Gough 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
  Sean Paul Taylor c4b4aac6fd Merging with next 14 лет назад
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 лет назад