提交歷史

作者 SHA1 備註 提交日期
  Kieran Cunney 268863bb76 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 13 年之前
  Kieran Cunney fc49fae4d6 Fixes false memory leak being reported in Game as a result of declaring a vector of Gamepads. Now just store the pointer to the vector in Game and clean it up in Game::finalize(). 13 年之前
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 年之前
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 年之前
  Chris Culy ec327eb2aa Refactors public class that inherit from Bullet classes into protected/private inner classes. 13 年之前
  setaylor 4c197997e4 Removed unnecessary GP_ASSERT's 13 年之前
  setaylor 28b42ee1a9 Adds support for enabling/disabling collision objects via Node::getCollisionObject()->setEnabled(bool) 13 年之前
  Chris Culy bd37f58064 Error handling improvements (7 of 7 - Physics). 13 年之前
  Kieran Cunney 612d78a423 Fixes warnings in doxygen docs. 13 年之前
  Steve Grenier 8201d7d83e Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 年之前
  Steve Grenier d709227f97 Added PhysicsController::sweepTest() method for performing sweep tests with physics objects. 13 年之前
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 年之前
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). 13 年之前
  Steve Grenier d4bc602ca9 Added new PhysicsCollisionObject base class for PhysicsRigidBody and PhysicsCharacter.cpp. 14 年之前