Darryl Gough
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2dac2eef86
Renamed FileSystem::dirname() to getDirectoryName
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12 years ago |
Darryl Gough
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60bf9185d3
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
Sean Paul Taylor
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1c4bb3a668
Merge pull request #960 from Kernald/fix-newproject-permissions
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12 years ago |
Marc Plano-Lesay
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8dde4c3d29
Make newproject.sh executable
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12 years ago |
Steve Grenier
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6534da9d15
Merge pull request #959 from sgrenier/next
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12 years ago |
Steve Grenier
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3da88bcaf3
Fixed possible issue with script event lists being indexed out of range if an event was unregistered during the invocation of another script event.
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12 years ago |
Steve Grenier
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be35f66409
Merge pull request #958 from sgrenier/next
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12 years ago |
Steve Grenier
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b88d288c49
Exposed game command-line arguments to Lua script via a global "arg" parameter.
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12 years ago |
Darryl Gough
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b3bb05228e
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
Darryl Gough
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1c34eebc9b
Changed Properties so that files can be loaded relative to the property file.
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12 years ago |
Darryl Gough
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b7751af3d2
Added FileSystem::dirname()
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12 years ago |
Darryl Gough
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29bad3b528
Added -m to the encoder to allow exporting materials from FBX scenes
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12 years ago |
Ken Whatmough
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c5aa47ccd8
Merge pull request #957 from kwhatmough/next
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12 years ago |
Ken Whatmough
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28fa311f2e
Fix my previous merge, due to renaming in next.
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12 years ago |
Ken Whatmough
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4fd39c2764
Merge pull request #956 from blackberry/master
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12 years ago |
Sean Paul Taylor
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4bcd101722
Merge pull request #955 from kwhatmough/master
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12 years ago |
Ken Whatmough
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750a019f93
Re-add Visual Studio template files (reverts fe907e5ac7)
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12 years ago |
Sean Paul Taylor
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83d524c3d6
Merge pull request #953 from ablake/next
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12 years ago |
ablake
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93afab937a
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
ablake
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138e47d8b7
Changing the default setting of consumeInputEvents to 'true' for all controls.
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12 years ago |
ablake
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a24737bf58
Gamepad can return from getJoystickValues and getTriggerValue if the control doesn't exist, rather than assert that it does. This simplifies some code e.g. in the samples.
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12 years ago |
Sean Paul Taylor
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373c8bd9dd
Merge pull request #952 from ablake/next
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12 years ago |
ablake
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6a9c8ca9c9
Merging gameplay.sln
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12 years ago |
ablake
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72783f5574
Reverting changes to project files that would have enabled XInput by default (with paths specific to my machine).
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12 years ago |
ablake
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e05be23f0c
Fixing the FormsSample from the merge.
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12 years ago |
ablake
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46f490421a
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
ablake
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0637ece4ac
Removes analogIndex from Game::gamepadEvent. Gamepad events other than connect/disconnect will no longer be sent to games -- they are only used internally by forms.
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12 years ago |
Ken Whatmough
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21939408ce
Merge branch 'master' into next
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12 years ago |
Sean Paul Taylor
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8f8e41e03b
Merge pull request #943 from Kernald/cmake-windows
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12 years ago |
Sean Paul Taylor
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f6f0ed9760
Merge pull request #950 from kwhatmough/next
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12 years ago |