Commit History

Author SHA1 Message Date
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 years ago
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). 13 years ago
  Darryl Gough 6f3b816078 Fixed BoundingBox::intersects(BoundingBox) 14 years ago
  Darryl Gough 0bccee7b74 Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent. 14 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 years ago
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 years ago