Chris Culy
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cb259ae230
Error handling improvements (3 of 7 - Scene and Tools/Utilities).
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13 years ago |
Chris Culy
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fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 years ago |
Chris Culy
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cb37f13d91
Changed tabs to spaces.
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13 years ago |
Steve Grenier
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61e580c539
Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters).
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13 years ago |
Darryl Gough
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6f3b816078
Fixed BoundingBox::intersects(BoundingBox)
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14 years ago |
Darryl Gough
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0bccee7b74
Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent.
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14 years ago |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 years ago |
Sean Paul Taylor
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65ee2544e0
GamePlay v1.0.1
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14 years ago |
Sean Paul Taylor
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23328a79fd
This is the group for gaming/gameplay
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14 years ago |