Commit történet

Szerző SHA1 Üzenet Dátum
  setaylor e8b3eafbb7 Fixed for BlackBerry 10 and PlayBook builds. 13 éve
  Steve Grenier d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 éve
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 éve
  Steve Grenier 138bb45f51 Added Terrain support: 13 éve
  Darryl Gough 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 éve
  Ken Whatmough 9eb7f8d2aa Upgrade to Bullet 2.81 including header files and binaries. 13 éve
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 éve
  Kieran Cunney 268863bb76 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 13 éve
  Kieran Cunney fc49fae4d6 Fixes false memory leak being reported in Game as a result of declaring a vector of Gamepads. Now just store the pointer to the vector in Game and clean it up in Game::finalize(). 13 éve
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 éve
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 éve
  Chris Culy ec327eb2aa Refactors public class that inherit from Bullet classes into protected/private inner classes. 13 éve
  setaylor 4c197997e4 Removed unnecessary GP_ASSERT's 13 éve
  setaylor 28b42ee1a9 Adds support for enabling/disabling collision objects via Node::getCollisionObject()->setEnabled(bool) 13 éve
  Chris Culy bd37f58064 Error handling improvements (7 of 7 - Physics). 13 éve
  Kieran Cunney 612d78a423 Fixes warnings in doxygen docs. 13 éve
  Steve Grenier 8201d7d83e Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 éve
  Steve Grenier d709227f97 Added PhysicsController::sweepTest() method for performing sweep tests with physics objects. 13 éve
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 éve
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). 13 éve
  Steve Grenier d4bc602ca9 Added new PhysicsCollisionObject base class for PhysicsRigidBody and PhysicsCharacter.cpp. 14 éve