Commit History

Autor SHA1 Mensaxe Data
  Darryl Gough 4f34a83ff5 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=12) %!d(string=hai) anos
  Darryl Gough f89f089bf1 Changed Bundle, Font, Properties and SceneLoader to use GP_WARN instead of GP_ERROR. %!s(int64=12) %!d(string=hai) anos
  Sean Taylor b8fe788eb7 Merge pull request #1256 from seanpaultaylor/next %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor a26936c4f3 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 5d984bcc31 Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet %!s(int64=12) %!d(string=hai) anos
  Steve Grenier 29721507e2 Merge pull request #1255 from sgrenier/next %!s(int64=12) %!d(string=hai) anos
  sgrenier b3c5bb0bab Fixed issue with debug patch drawing in terrain. %!s(int64=12) %!d(string=hai) anos
  Steve Grenier 839944ed5b Merge pull request #1254 from sgrenier/next %!s(int64=12) %!d(string=hai) anos
  sgrenier 07e7a3f530 Slight change/simplification to the interface used by ControlFactory.cpp %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 610189c952 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=12) %!d(string=hai) anos
  Steve Grenier 92217f9486 Merge pull request #1252 from sgrenier/next %!s(int64=12) %!d(string=hai) anos
  Steve Grenier e7b34766fa More UI focus improvements. %!s(int64=12) %!d(string=hai) anos
  sgrenier e468382bfb Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=12) %!d(string=hai) anos
  sgrenier b0798a6210 Fixed next and previous focus movement (i.e. TAB key) for UI and made it work with any arbitrary focus indexes, instead of only when controls have perfectly sequential focus indexes. %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 0500c99a1e Fixes #1205 %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 2ff443d046 Moved gameplay-deps to use github release attachements %!s(int64=12) %!d(string=hai) anos
  Steve Grenier 4421b05569 Re-generated lua bindings. %!s(int64=12) %!d(string=hai) anos
  Steve Grenier 1cac5a0c33 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=12) %!d(string=hai) anos
  Steve Grenier bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. %!s(int64=12) %!d(string=hai) anos
  Sean Taylor 904f809293 Merge pull request #1248 from seanpaultaylor/next %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 9d5ce7d00e Fixed racer sample lua file names. %!s(int64=12) %!d(string=hai) anos
  Steve Grenier fe80d5accf UI updates. %!s(int64=12) %!d(string=hai) anos
  Steve Grenier 03333701e7 Merge branch 'next' of https://github.com/sgrenier/GamePlay into next %!s(int64=12) %!d(string=hai) anos
  sgrenier 6adf21a905 - Large overhaul to how focus and control state changes are managed within the UI system. %!s(int64=12) %!d(string=hai) anos
  Sean Taylor e68e4d8480 Merge pull request #1245 from seanpaultaylor/next %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor ac8c4770cf Minor updates to Maya binaries %!s(int64=12) %!d(string=hai) anos
  Sean Taylor d77a16d46e Merge pull request #1244 from seanpaultaylor/next %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 696fe299e1 Added missing files from previous commit %!s(int64=12) %!d(string=hai) anos
  Sean Taylor 972c95cd14 Merge pull request #1243 from seanpaultaylor/next %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. %!s(int64=12) %!d(string=hai) anos