Steve Grenier
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67ecff296c
- PhysicsCharacter changes.
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14 lat temu |
Steve Grenier
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406c3651d0
- Updated character sample.
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Sean Paul Taylor
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c50e4614e5
Merge pull request #149 from blackberry-gaming/next-cculy
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Chris Culy
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2b19085e6a
Fixes issue where all references to a rigid body were not being removed properly.
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Sean Paul Taylor
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872f9c15ce
Merge pull request #148 from blackberry-gaming/next-kcunney
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Kieran Cunney
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25db6811ce
Add the ability to pause an AnimationClip.
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Kieran Cunney
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5f5eea693f
Fixes memory leak exposed when using either AnimationController#destroyAnimation(Animation*) and AnimationController::destroyAllAnimations().
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Kieran Cunney
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1368de5bd8
Expose void destroyAnimation(Animation*) and void destroyAllAnimations() as public on AnimationController.
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Sean Paul Taylor
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99f4527c46
Merge pull request #147 from blackberry-gaming/next-cculy
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Chris Culy
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360c1484c9
Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects).
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Kieran Cunney
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1a5a7670e2
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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Sean Paul Taylor
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4d190deaaf
Merge pull request #145 from blackberry-gaming/next-dducharme
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Steve Grenier
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6f7ca0db49
Merge pull request #146 from blackberry-gaming/properties
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Kieran Cunney
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794d6280af
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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Adam Blake
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eb41087fa3
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into properties
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Dale Ducharme
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f88cc9338f
Allowing arbitrary orientations at startup no matter if the design is for portrait, landscape or auto orients.
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dgough
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9ebb07f2c7
Merge pull request #143 from blackberry-gaming/next-dgough
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Darryl Gough
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3c6f2cccb9
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
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Kieran Cunney
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4541001f66
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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Sean Paul Taylor
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baa0ebe258
Merge pull request #142 from blackberry-gaming/next-kcunney
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Sean Paul Taylor
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634745fcd8
Merge pull request #141 from blackberry-gaming/next-collision
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Sean Paul Taylor
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3c97a9b043
Merge pull request #144 from blackberry/next
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Sean Paul Taylor
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2da445a1d1
Merge pull request #35 from bslack/next
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Brandon Slack
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8701db508e
Initial attempt at unix shell script
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Dale Ducharme
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0a47c154cd
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dducharme
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Dale Ducharme
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a79f54c050
Fixing a bug with some of the .wav files not loading. All wave files are not guaranteed to have 16 bytes in the fmt section. There can be optional information in there. See http://www-mmsp.ece.mcgill.ca/documents/audioformats/wave/wave.html for example. Modified the code so that it accounts for those optional sections.
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Kieran Cunney
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381024df6f
Merge branch 'properties' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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14 lat temu |
Kieran Cunney
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84bfd7877f
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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14 lat temu |
Kieran Cunney
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b5f0106a19
Incorrect value given to bit flag CLIP_ALL_BITS. Not all bits would be cleared/set when using the bit flag.
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14 lat temu |
Chris Culy
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3f71dec55c
Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency).
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