Commit Verlauf

Autor SHA1 Nachricht Datum
  Chris Culy 02926c60b1 Error handling improvement (5 of 7 - Graphics). vor 13 Jahren
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). vor 13 Jahren
  Darryl Gough ef58d24b1e Fixed a bug when cloning a MeshSkin. vor 13 Jahren
  setaylor bd2f6ce200 Enables vertex_array_object support. vor 13 Jahren
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. vor 13 Jahren
  Steve Grenier cb927949f6 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier vor 13 Jahren
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). vor 13 Jahren
  Darryl Gough ef89abeeb9 Added the ability to clone a node. vor 13 Jahren
  Sean Paul Taylor e6afeb9471 Updated for xcode 4.3 and using iPhone SDK 5.0 vor 13 Jahren
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). vor 14 Jahren
  Steve Grenier dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. vor 14 Jahren
  Chris Culy 2f846925ae Adds support for heightfield collision shapes (including needed bullet_new in DebugNew.h). vor 14 Jahren
  Darryl Gough 0bccee7b74 Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent. vor 14 Jahren
  Darryl Gough acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough vor 14 Jahren
  Darryl Gough 66959418b3 Encoder: Fixes bug in FBX encoder where skinned models would not load if the model appeared before the skeleton node hierarchy. vor 14 Jahren
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. vor 14 Jahren
  Chris Culy f81631ed7c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy vor 14 Jahren
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. vor 14 Jahren
  Chris Culy 29541dd3a9 Adds physics (world) status listeners and rigid body collision listeners. vor 14 Jahren
  Chris Culy c9f359b075 Continuing work on the physics API. vor 14 Jahren
  Chris Culy ac502bafcd Added cpp and inl files for most of the physics classes. vor 14 Jahren
  Chris Culy cced75c4bf - Working changes for physics development. vor 14 Jahren
  Chris Culy cf536cc2fd - Interim commit on Physics development (before getting changes from SVN). vor 14 Jahren
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 vor 14 Jahren
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay vor 14 Jahren