Sean Paul Taylor
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69cda31f64
Merge pull request #555 from blackberry-gaming/next-kwhatmough
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13 years ago |
Ken Whatmough
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bbf4b1f344
Change heightmap format from grayscale to packed RGB. Maintain compatibility with grayscale PNGs, but at the lower precision of course. Confirmed that the internal heightmap test is unaffected by this change. Also tested with experimental terrain that has a larger vertical range. NOTE: Includes a change to gameplay-encoder source code; please rebuild gameplay-encoder executables from this new source.
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13 years ago |
Sean Paul Taylor
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e014fc5b25
Merge pull request #554 from blackberry-gaming/next-kcunney
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13 years ago |
Kieran Cunney
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2b1bdf3b0f
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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13 years ago |
Kieran Cunney
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e19ff11737
Refactors AnimationClip::Listener::DEFAULT to AnimationClip::Listener::TIME.
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13 years ago |
Sean Paul Taylor
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89e3e47bda
Merge pull request #553 from blackberry-gaming/next-kcunney
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13 years ago |
Kieran Cunney
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3c50886439
Reduces the power of the character's kick so he can't kick the ball outside of the room.
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13 years ago |
Kieran Cunney
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f7fbe49b93
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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13 years ago |
Kieran Cunney
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068a1dce12
Removes line of code that was disabling physics simulation on "greenchair1".
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13 years ago |
Sean Paul Taylor
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6c2350a450
Merge pull request #552 from blackberry-gaming/next-kwhatmough
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13 years ago |
Ken Whatmough
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7c440ca483
Removes harmless git merge markers that somehow crept in.
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13 years ago |
Sean Paul Taylor
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198a340fb7
Merge pull request #551 from blackberry-gaming/next-kcunney
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13 years ago |
Kieran Cunney
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35743713d9
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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13 years ago |
Kieran Cunney
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32416963e2
Fixes bug in Joystick control where the control was being rendered in the incorrect position (top left corner of the screen) when it was being defined within a container.
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13 years ago |
Sean Paul Taylor
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a52c8fc693
Merge pull request #550 from blackberry-gaming/next-dgough
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13 years ago |
Darryl Gough
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bbf9aabc49
Changed sample00 and sample05 to rotate the objects using the elapsedTime instead of assuming the frame rate is locked.
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13 years ago |
Sean Paul Taylor
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4a62d9df1f
Merge pull request #549 from blackberry-gaming/next-dgough
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13 years ago |
Darryl Gough
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c6965ff81a
Changed AIState::_empty to be a pointer because DebugMem was complaining about it not being cleaned up.
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13 years ago |
Darryl Gough
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3b0f29dd54
Fixed bug in SAFE_RELEASE when trying to safe release a double pointer.
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13 years ago |
Darryl Gough
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af789eaef3
Fixed cloning the boy in sample03.
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13 years ago |
Darryl Gough
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9cf4f6f4e4
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
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13 years ago |
Sean Paul Taylor
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3c13c5c9a2
Merge pull request #548 from blackberry-gaming/next-setaylor
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13 years ago |
Sean Paul Taylor
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a473159b4d
Fixed xcode project and android makefils for additional lua changes.
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13 years ago |
Sean Paul Taylor
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459ec4407d
Merge pull request #547 from blackberry-gaming/next-cculy
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13 years ago |
Chris Culy
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4c66a91268
Verified and updated memory management with Lua scripts.
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13 years ago |
Darryl Gough
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c79426b91a
Fixed AIState.
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13 years ago |
Chris Culy
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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13 years ago |
Sean Paul Taylor
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b28a8751f4
Merge pull request #546 from blackberry-gaming/next-setaylor
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13 years ago |
Sean Paul Taylor
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04ca7c2fb7
Added AI classes to xcode
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13 years ago |
Steve Grenier
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8b77b4dd37
Merge pull request #545 from blackberry-gaming/next-sgrenier
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13 years ago |