Darryl Gough
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58b8db1bfb
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 년 전 |
sgrenier
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02877c7887
Changed Properties class to use a std::list instead of std::map for properties to ensure order of properties is preserved and to allow multiple properties with the same name (i.e. rotate, translate, etc).
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12 년 전 |
Darryl Gough
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ac21fb83df
Fixed some minor warnings found by cppcheck
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12 년 전 |
Darryl Gough
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f89f089bf1
Changed Bundle, Font, Properties and SceneLoader to use GP_WARN instead of GP_ERROR.
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12 년 전 |
seanpaultaylor
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8058c11a62
Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights.
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12 년 전 |
sgrenier
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d15a5bab08
Fixed issue with parsing tags in .scene file for nested nodes.
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12 년 전 |
sgrenier
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445eade2fc
- Fixed an error in Matrix::createOrthographicOffCenter.
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12 년 전 |
sgrenier
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ddf083778c
Fixed an issue with referencing same properties object multiple times in a .scene file.
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12 년 전 |
Darryl Gough
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1c34eebc9b
Changed Properties so that files can be loaded relative to the property file.
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12 년 전 |
Steve Grenier
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17eeb40c19
Added support for defining Lights within a .scene file.
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13 년 전 |
Steve Grenier
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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13 년 전 |
Steve Grenier
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2e7fcf3ca1
Added 64-bit Windows support.
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13 년 전 |
setaylor
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430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
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13 년 전 |
seanpaultaylor
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6e152951cb
Fixes Linux bugs for sample05-lua and sample06-racer
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13 년 전 |
Ken Whatmough
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732c96c61b
Adds collisionMesh as an alternate property name for rigidBodyModel.
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13 년 전 |
Darryl Gough
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4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
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13 년 전 |
Darryl Gough
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64383a84ec
Fixed errors detected by static code analyzer.
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13 년 전 |
Steve Grenier
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981dd30ee4
Updates SceneLoader to support wildcards on node URLs for matching multiple nodes in a scene (via asterisk at end of URL).
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13 년 전 |
Chris Culy
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bb658af28e
Updated BB10 projects to work with Lua script support.
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13 년 전 |
Chris Culy
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 년 전 |
Chris Culy
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ec327eb2aa
Refactors public class that inherit from Bullet classes into protected/private inner classes.
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13 년 전 |
Chris Culy
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dbd1b314c5
Compilation errors fix.
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13 년 전 |
Chris Culy
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9736fa587d
Fixes properties caching optimization issue in SceneLoader.
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13 년 전 |
Chris Culy
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5da5cd58f5
Added support for inline properties within the scene file.
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13 년 전 |
Chris Culy
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bb7a73550a
Updates physics properties definitions for collision objects.
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13 년 전 |
Chris Culy
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cb259ae230
Error handling improvements (3 of 7 - Scene and Tools/Utilities).
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13 년 전 |
Adam Blake
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4cd5df2cc9
Fix for SceneLoader::applyNodeProperty() when loading rigid body models.
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13 년 전 |
Chris Culy
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fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 년 전 |
Chris Culy
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057be4a862
Fixes single node loading from a Bundle (now loads animations).
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13 년 전 |
Chris Culy
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7dd0fc15ef
Added support for loading any object that can load from a Properties object using a url instead of just a file name.
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13 년 전 |