Historia zmian

Autor SHA1 Wiadomość Data
  Rcmaniac25 76a4ef4a88 Convert tabs to spaces 11 lat temu
  Rcmaniac25 7f70d59b17 Removed "has" functions from AnimationClip 11 lat temu
  Rcmaniac25 0da4af7527 Added ability to remove AnimationClip Listeners 11 lat temu
  seanpaultaylor c952572bce Updated removing shadow interfaces in Model. 12 lat temu
  seanpaultaylor 4e8f7c9a8a Fixes ASSERT in AnimationClip. Fixed #1250 12 lat temu
  ablake a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 lat temu
  Adam Blake a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 lat temu
  Steve Grenier c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). 13 lat temu
  Jeremy Karlson fdfcdbfe8c Add "repeatCount" to allowed properties on default clip in animation files. Clone default clip on animation cloning. 13 lat temu
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. 13 lat temu
  Steve Grenier 18ce049bd9 Fixed a couple issues in gameplay-encoder that caused the encoder to fail when converting certain FBX skinned models. 13 lat temu
  Steve Grenier d0b4e8b817 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 lat temu
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. 13 lat temu
  Darryl Gough 73ad70d735 Fixed spelling mistakes in source code comments. 13 lat temu
  seanpaultaylor adc3a9c24a Changes to use size_t instead of unsigned int for 64-bit 13 lat temu
  Steve Grenier c8eda95f47 Animation: 13 lat temu
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 lat temu
  Kieran Cunney e19ff11737 Refactors AnimationClip::Listener::DEFAULT to AnimationClip::Listener::TIME. 13 lat temu
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 lat temu
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. 13 lat temu
  Darryl Gough 3a94125366 Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/ 13 lat temu
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 lat temu
  Chris Culy 11ac514446 Minor assert changes. 13 lat temu
  Kieran Cunney 6b27fb2a2e Fix for bug when crossfading on apple platforms. 13 lat temu
  Kieran Cunney f4b289ebdb Fixes bug in sample03-character for macOS and iOS where jump animation was not transitioning back into the previous running animation. 13 lat temu
  Chris Culy 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 lat temu
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 lat temu
  Kieran Cunney 1129e9e600 Optimizes and cleans up animation system. 13 lat temu
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 13 lat temu
  Kieran Cunney cbe5a846de Changed state bit and state bit constants to unsigned char from char to suppress "warning C4309: 'initializing' : truncation of constant value". 14 lat temu