Rcmaniac25
|
7dcb8a5b36
Texture cube support
|
11 лет назад |
Matt Styles
|
b72e11db99
Fix TerrainPatch leaking camera
|
11 лет назад |
Darryl Gough
|
3be40a9528
Convert line endings to LF
|
12 лет назад |
sgrenier
|
fd57c6d4d0
Changed terrain to bake local scaling into the patch vertices to simplify transformations.
|
12 лет назад |
sgrenier
|
6a99cd1bc8
Changed and simplified handling of custom material auto bindings by adding a new abstract class RenderState::AutoBindingResolver.
|
12 лет назад |
sgrenier
|
2270db15a1
Finished adding support for Terrain material files.
|
12 лет назад |
sgrenier
|
53f9fcb1f2
Changed Terrain to use a material file to allow easier access to terrain materials and to enable different renderers to be written for terrain (such as a deferred rendering implementation). This also allows declaration of scene light binding in the material (as can be seen in the terrain sample).
|
12 лет назад |
sgrenier
|
b3c5bb0bab
Fixed issue with debug patch drawing in terrain.
|
12 лет назад |
Steve Grenier
|
1cac5a0c33
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
12 лет назад |
sgrenier
|
6adf21a905
- Large overhaul to how focus and control state changes are managed within the UI system.
|
12 лет назад |
seanpaultaylor
|
f03a476ab5
Fixed the terrain sample.
|
12 лет назад |
seanpaultaylor
|
b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 лет назад |
seanpaultaylor
|
8058c11a62
Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights.
|
12 лет назад |
seanpaultaylor
|
b18cc5a0f7
Initial parts of SceneRenderer (forward lighting)
|
12 лет назад |
Steve Grenier
|
6e69d767bd
Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared.
|
13 лет назад |
Steve Grenier
|
4893699495
Updated Terrain test to use a 3 splat layers instead of 2.
|
13 лет назад |
sgrenier
|
41bbc72bcd
- Fix to Terrain::getVisibleTriangleCount.
|
13 лет назад |
Steve Grenier
|
c7e8050a2a
Added a UI to terrain test for toggling various options.
|
13 лет назад |
sgrenier
|
f20052fb65
Added Terrain test to gameplay-tests app (still a couple features to add to it).
|
13 лет назад |
setaylor
|
9cc8a2514f
Updated gameplay-api for v1.6.0.
|
13 лет назад |
setaylor
|
9147a88ecf
- Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory
|
13 лет назад |
Steve Grenier
|
251329ebd7
Added new source and resources files for terrain feature to all platforms except Mac.
|
13 лет назад |
Steve Grenier
|
abf2df5316
Fixed normal vector generation and transformation for terrain.
|
13 лет назад |
Steve Grenier
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
13 лет назад |
Steve Grenier
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 лет назад |
Steve Grenier
|
138bb45f51
Added Terrain support:
|
13 лет назад |