تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Chris Culy ef974d214c Updated Android-specific code for loading files to work with aliases (added for compressed texture support). 13 سال پیش
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 سال پیش
  Steve Grenier 5db193ce1d Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 سال پیش
  Steve Grenier 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. 13 سال پیش
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 سال پیش
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 سال پیش
  Chris Culy 7d1824bf07 Cleans out some unneeded Android-specific code from Base.h. 13 سال پیش
  Chris Culy 39a5e125a9 Fixes Android activity (app) life cycle issues. 13 سال پیش
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 سال پیش
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 14 سال پیش
  Chris Culy 12e7c20453 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-rmadhavan 14 سال پیش
  Brandon Slack 4be714e1f4 Fixing issues preventing Mac OS X compiling and some cleaneup 14 سال پیش
  Darryl Gough 47b2567d92 Added FileSystem::listFiles(). 14 سال پیش
  Ramprasad Madhavan 714743af08 Adding the modified files to support gameplay on android platform. 14 سال پیش
  Steve Grenier dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 سال پیش
  Steve Grenier 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 سال پیش
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 سال پیش
  Sean Paul Taylor f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 سال پیش
  Steve Grenier 98d60b7714 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 سال پیش
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 سال پیش
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 سال پیش