История коммитов

Автор SHA1 Сообщение Дата
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. 13 лет назад
  Steve Grenier 18ce049bd9 Fixed a couple issues in gameplay-encoder that caused the encoder to fail when converting certain FBX skinned models. 13 лет назад
  Steve Grenier d0b4e8b817 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 лет назад
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. 13 лет назад
  Darryl Gough 73ad70d735 Fixed spelling mistakes in source code comments. 13 лет назад
  seanpaultaylor adc3a9c24a Changes to use size_t instead of unsigned int for 64-bit 13 лет назад
  Steve Grenier c8eda95f47 Animation: 13 лет назад
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 лет назад
  Kieran Cunney e19ff11737 Refactors AnimationClip::Listener::DEFAULT to AnimationClip::Listener::TIME. 13 лет назад
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 лет назад
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. 13 лет назад
  Darryl Gough 3a94125366 Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/ 13 лет назад
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 лет назад
  Chris Culy 11ac514446 Minor assert changes. 13 лет назад
  Kieran Cunney 6b27fb2a2e Fix for bug when crossfading on apple platforms. 13 лет назад
  Kieran Cunney f4b289ebdb Fixes bug in sample03-character for macOS and iOS where jump animation was not transitioning back into the previous running animation. 13 лет назад
  Chris Culy 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 лет назад
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 лет назад
  Kieran Cunney 1129e9e600 Optimizes and cleans up animation system. 13 лет назад
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 13 лет назад
  Kieran Cunney cbe5a846de Changed state bit and state bit constants to unsigned char from char to suppress "warning C4309: 'initializing' : truncation of constant value". 14 лет назад
  Kieran Cunney 25db6811ce Add the ability to pause an AnimationClip. 14 лет назад
  Kieran Cunney 8ded3d729f Fixes bug where play()/stop() called in the Listener::animationEvent() method results in crash of gameplay. 14 лет назад
  Kieran Cunney 2894f78989 Fixes crash when playing back a "pose" AnimationClip caused by a mod (%) of 0. 14 лет назад
  Kieran Cunney 59afb41412 Cleaned up check-in. 14 лет назад
  Kieran Cunney 68d9785538 Fixes bug in crossfade. 14 лет назад
  Kieran Cunney 52110fb0a5 Fixes glitch/jump in Animation playback when flipping between positive and negative speeds on the AnimationClip 14 лет назад
  Kieran Cunney 19806f97a5 Fixes bug found by Steve where an AnimationClip was being added multiple times to the list of running clips in the Animator 14 лет назад
  Kieran Cunney 7db4345941 Removes ListenerList struct from AnimationClip 14 лет назад
  Kieran Cunney 482190d424 Adds the ability to register a Listener on the AnimationClip that will be notified of an event at a specified time during the playing of an AnimationClip 14 лет назад