Commit History

Author SHA1 Message Date
  Steve Grenier 99ad4f3330 Merge pull request #513 from blackberry-gaming/next-sgrenier 13 years ago
  Steve Grenier 936a4efd3a Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
  Sean Paul Taylor 3bd1d5bd6a Merge pull request #512 from blackberry-gaming/next-setaylor 13 years ago
  setaylor 8b281f9b8a Minor updates to CHANGES.md 13 years ago
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. 13 years ago
  Sean Paul Taylor b6e1c3ab7c Merge pull request #511 from blackberry-gaming/next-kcunney 13 years ago
  Kieran Cunney d91badbc1a Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 13 years ago
  Kieran Cunney c1c7be078f Adds the following APIs to the Gamepad class: 13 years ago
  Sean Paul Taylor a276734ad2 Merge pull request #510 from blackberry-gaming/next-setaylor 13 years ago
  setaylor b7aceede71 Fixes to shader library for lightmaps to be supported on colored-unlit shaders. 13 years ago
  Sean Paul Taylor 99b0626c5d Merge pull request #509 from blackberry-gaming/next-dgough 13 years ago
  Darryl Gough 3a94125366 Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/ 13 years ago
  Sean Paul Taylor 912b9b50a9 Merge pull request #508 from blackberry-gaming/next-setaylor 13 years ago
  seanpaultaylor 17009ca8ef Optimization for Form to use a static Effect that is not required to be loaded from file and require a deploy resource when Forms are attached to 3D Nodes. 13 years ago
  Steve Grenier 1df09c1322 Mouse capture support for Windows (Mac OSX support and accessories support for embedded platforms incomplete). 13 years ago
  Steve Grenier 8bbd80bc1b Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
  Steve Grenier bcb73a074e Adding support for mouse capture. 13 years ago
  Sean Paul Taylor 363cd66ecb Merge pull request #507 from blackberry-gaming/next-setaylor 13 years ago
  seanpaultaylor b0bb31f061 Fixes busted Game::clear functionality caused by Forms/UI calling glClear directly instead of going through the Game::clear. 13 years ago
  Sean Paul Taylor 7656d562fc Merge pull request #506 from blackberry-gaming/next-setaylor 13 years ago
  seanpaultaylor 436cac137d Added solution for building the gameplay-encoder. 13 years ago
  Kieran Cunney 9e5d7743b9 For gameplay: 13 years ago
  Sean Paul Taylor 40d63daac3 Merge pull request #505 from blackberry-gaming/next-setaylor 13 years ago
  seanpaultaylor d0ecd75e30 Updated documentation for shader changes and characters movements -> animations 13 years ago
  seanpaultaylor 7f99dbcff7 Updated android makefile for Gamepad.h/.cpp 13 years ago
  Sean Paul Taylor 8ddd3d596f Merge pull request #504 from blackberry-gaming/next-setaylor 13 years ago
  Sean Paul Taylor 150b366a28 Merge pull request #503 from blackberry-gaming/next-setaylor 13 years ago
  seanpaultaylor 3a278c6a50 Updated template new project file for .vert and .frag shader extensions. 13 years ago
  Sean Paul Taylor 9280042fe1 Merge pull request #502 from blackberry-gaming/next-setaylor 13 years ago
  seanpaultaylor d1cea45c13 Additional changes to cleanup shader library moving back to u_diffuseTexture and u_diffuseColor. 13 years ago