Ben Bromberg
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a1ab170777
fixed potential(?) bug where temporary lua variables were left on the stack after calls to lua_len
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12 years ago |
sgrenier
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db77222bc7
Exposed gesture events to script.
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12 years ago |
sgrenier
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6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
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12 years ago |
Steve Grenier
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f331f868e0
Added the game resource path to LUA_PATH to fix Lua path resolution when searching for scripts on certain platforms.
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12 years ago |
Steve Grenier
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3da88bcaf3
Fixed possible issue with script event lists being indexed out of range if an event was unregistered during the invocation of another script event.
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12 years ago |
Steve Grenier
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b88d288c49
Exposed game command-line arguments to Lua script via a global "arg" parameter.
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12 years ago |
Darryl Gough
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95c93ba1e7
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
Darryl Gough
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1cb8025b73
Fixed ScriptController::loadScript()
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12 years ago |
Adam Blake
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9af69a67dd
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
Darryl Gough
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19a196143d
Changed ScriptController::loadScript() to use dofile instead of dostring.
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12 years ago |
Adam Blake
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ebb0e32c15
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
Adam Blake
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a794910a70
Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test
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12 years ago |
Darryl Gough
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7748feb67b
Fixed lua dofile on Windows
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12 years ago |
Steve Grenier
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bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
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12 years ago |
Darryl Gough
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d0cc2332bd
Fixed typo in ScriptController::mouseEvent
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12 years ago |
sgrenier
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9a0d34dde2
Renamed Game::resized to Game::resizeEvent to be more consistent with other game events.
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13 years ago |
Darryl Gough
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77addbf0fb
Added a lua function "convert" to convert a userdata value to another gameplay class type.
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13 years ago |
Darryl Gough
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03a6dbec9b
Changed ScriptController so you can execute a lua function that is in a table.
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13 years ago |
sgrenier
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4d42b51f2a
Fixed crash that could occur when calling Game::exit() from a script function, due to the order of subsystem finalization and destruction.
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13 years ago |
Steve Grenier
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5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 years ago |
Steve Grenier
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138bb45f51
Added Terrain support:
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13 years ago |
Darryl Gough
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c5ee684b9f
Removed ScriptController methods for querying types and setNil().
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13 years ago |
Darryl Gough
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94f32a2a7b
Fixed newlines in ScriptController.
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13 years ago |
Darryl Gough
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019713776b
Added methods to ScriptController to query global variables.
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13 years ago |
Darryl Gough
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c76337d687
Fixed bug where lua may run out of stack space.
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13 years ago |
Steve Grenier
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d0b4e8b817
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 years ago |
Steve Grenier
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2e7fcf3ca1
Added 64-bit Windows support.
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13 years ago |
Darryl Gough
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94fdfde403
Fixed the lua sample for android.
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13 years ago |
seanpaultaylor
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6e152951cb
Fixes Linux bugs for sample05-lua and sample06-racer
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13 years ago |
Darryl Gough
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1c7a3c6fbf
Converted tabs to spaces.
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13 years ago |