Commit History

Author SHA1 Message Date
  Ben Bromberg a1ab170777 fixed potential(?) bug where temporary lua variables were left on the stack after calls to lua_len 12 years ago
  sgrenier db77222bc7 Exposed gesture events to script. 12 years ago
  sgrenier 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
  Steve Grenier f331f868e0 Added the game resource path to LUA_PATH to fix Lua path resolution when searching for scripts on certain platforms. 12 years ago
  Steve Grenier 3da88bcaf3 Fixed possible issue with script event lists being indexed out of range if an event was unregistered during the invocation of another script event. 12 years ago
  Steve Grenier b88d288c49 Exposed game command-line arguments to Lua script via a global "arg" parameter. 12 years ago
  Darryl Gough 95c93ba1e7 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
  Darryl Gough 1cb8025b73 Fixed ScriptController::loadScript() 12 years ago
  Adam Blake 9af69a67dd Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
  Darryl Gough 19a196143d Changed ScriptController::loadScript() to use dofile instead of dostring. 12 years ago
  Adam Blake ebb0e32c15 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
  Adam Blake a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 12 years ago
  Darryl Gough 7748feb67b Fixed lua dofile on Windows 12 years ago
  Steve Grenier bcf4fd0242 Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves. 12 years ago
  Darryl Gough d0cc2332bd Fixed typo in ScriptController::mouseEvent 12 years ago
  sgrenier 9a0d34dde2 Renamed Game::resized to Game::resizeEvent to be more consistent with other game events. 13 years ago
  Darryl Gough 77addbf0fb Added a lua function "convert" to convert a userdata value to another gameplay class type. 13 years ago
  Darryl Gough 03a6dbec9b Changed ScriptController so you can execute a lua function that is in a table. 13 years ago
  sgrenier 4d42b51f2a Fixed crash that could occur when calling Game::exit() from a script function, due to the order of subsystem finalization and destruction. 13 years ago
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Steve Grenier 138bb45f51 Added Terrain support: 13 years ago
  Darryl Gough c5ee684b9f Removed ScriptController methods for querying types and setNil(). 13 years ago
  Darryl Gough 94f32a2a7b Fixed newlines in ScriptController. 13 years ago
  Darryl Gough 019713776b Added methods to ScriptController to query global variables. 13 years ago
  Darryl Gough c76337d687 Fixed bug where lua may run out of stack space. 13 years ago
  Steve Grenier d0b4e8b817 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
  Darryl Gough 94fdfde403 Fixed the lua sample for android. 13 years ago
  seanpaultaylor 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 years ago
  Darryl Gough 1c7a3c6fbf Converted tabs to spaces. 13 years ago