Steve Grenier
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abf2df5316
Fixed normal vector generation and transformation for terrain.
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%!s(int64=13) %!d(string=hai) anos |
sgrenier
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4d42b51f2a
Fixed crash that could occur when calling Game::exit() from a script function, due to the order of subsystem finalization and destruction.
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%!s(int64=13) %!d(string=hai) anos |
sgrenier
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a2127d70e4
Minor fix in AudioListener to remove camera transform listener in destructor, which sometimes caused an access violation during game shutdown.
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%!s(int64=13) %!d(string=hai) anos |
Steve Grenier
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0171a0cf52
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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%!s(int64=13) %!d(string=hai) anos |
Steve Grenier
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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48d283d96a
Merge pull request #672 from kwhatmough/next
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%!s(int64=13) %!d(string=hai) anos |
Ken Whatmough
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951137718a
Fixes #655. Also fixes setVisible(false) for 2D controls.
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Steve Grenier
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8601223168
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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%!s(int64=13) %!d(string=hai) anos |
Steve Grenier
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5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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Sean Paul Taylor
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85f358fa57
Merge pull request #669 from dgough/next
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Darryl Gough
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dbfed97720
Fixed the text layout of the TextureTest
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Steve Grenier
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138bb45f51
Added Terrain support:
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Sean Paul Taylor
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5603353c21
Merge pull request #668 from seanpaultaylor/next
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setaylor
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47ab935c64
Fixes typo trailing 's' causing a compile error.
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Sean Paul Taylor
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30c892b578
Merge pull request #666 from seanpaultaylor/next
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setaylor
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5412b560e7
Fixed SobelEdge shader for post process test.
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Sean Paul Taylor
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d23c23de1c
Merge pull request #665 from seanpaultaylor/next
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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02aa7c031c
Added post process test on xCode
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Sean Paul Taylor
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20bbde01e3
Merge pull request #664 from seanpaultaylor/next
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%!s(int64=13) %!d(string=hai) anos |
setaylor
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5e1c5f11c5
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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%!s(int64=13) %!d(string=hai) anos |
setaylor
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a884457551
Added PostProcessTest for basic single pass, fullscreen, frame buffer effects.
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Sean Paul Taylor
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f93ab03f21
Merge pull request #663 from dgough/next
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Darryl Gough
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724298e329
Converted CRLF to LF in PlatformLinux
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Darryl Gough
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6a8cdaa1df
Cleaned up whitespace in PlatformLinux
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Darryl Gough
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ad331e8ca7
Linux will now use the desktop resolution if fullscreen=true and width/height are not set
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Sean Paul Taylor
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2638aff5a6
Merge pull request #662 from dgough/next
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%!s(int64=13) %!d(string=hai) anos |
Darryl Gough
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b4b0d5575b
Fixed Node::findNodes() so that it searches the MeshSkin too.
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Sean Paul Taylor
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18e3685073
Merge pull request #657 from seanpaultaylor/next
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setaylor
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0ea9ec0309
Updating for GamePlay v1.6.0
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setaylor
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2a51c1db7c
Removed folder that is not needed.
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