Steve Grenier
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ed302ac4f5
Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes.
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14 rokov pred |
Chris Culy
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f81631ed7c
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy
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14 rokov pred |
Steve Grenier
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 rokov pred |
Chris Culy
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6892a2c930
Merge branch 'next-ablake' of https://github.com/blackberry-gaming/GamePlay into next-cculy
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14 rokov pred |
Chris Culy
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c9f359b075
Continuing work on the physics API.
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14 rokov pred |
Steve Grenier
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d443479b37
Moved gameplay-resources into gameplay project directly.
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14 rokov pred |
Chris Culy
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cf536cc2fd
- Interim commit on Physics development (before getting changes from SVN).
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14 rokov pred |
Sean Paul Taylor
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23328a79fd
This is the group for gaming/gameplay
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14 rokov pred |