História revízii

Autor SHA1 Správa Dátum
  Steve Grenier ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 rokov pred
  Chris Culy f81631ed7c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy 14 rokov pred
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 rokov pred
  Chris Culy 6892a2c930 Merge branch 'next-ablake' of https://github.com/blackberry-gaming/GamePlay into next-cculy 14 rokov pred
  Chris Culy c9f359b075 Continuing work on the physics API. 14 rokov pred
  Steve Grenier d443479b37 Moved gameplay-resources into gameplay project directly. 14 rokov pred
  Chris Culy cf536cc2fd - Interim commit on Physics development (before getting changes from SVN). 14 rokov pred
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 rokov pred