Commit History

Author SHA1 Message Date
  Ken Whatmough a897d0309e Fixes whitespace in properties #389. 13 years ago
  Darryl Gough 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 years ago
  Darryl Gough 64383a84ec Fixed errors detected by static code analyzer. 13 years ago
  seanpaultaylor 2f26a0a7a3 Additional changes for linux support 13 years ago
  Kieran Cunney 47674506a3 Fixes multiple-input handling and scrolling problems. 13 years ago
  Adam Blake 5161f325b5 Properties::getNamespace(id, searchNames) neglected to pass 'searchNames' on to the 13 years ago
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
  Chris Culy 9736fa587d Fixes properties caching optimization issue in SceneLoader. 13 years ago
  Chris Culy 5da5cd58f5 Added support for inline properties within the scene file. 13 years ago
  Steve Grenier 5db193ce1d Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
  Steve Grenier 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. 13 years ago
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
  Steve Grenier 67ecff296c - PhysicsCharacter changes. 14 years ago
  Adam Blake eb41087fa3 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into properties 14 years ago
  Steve Grenier 031e959dde Updates to character sample. 14 years ago
  Darryl Gough 27f0fcbe9f Removed const_cast from Font and Properties because it wasn't necessary. 14 years ago
  Adam Blake 7041246ec2 Fixing memory leak that occurred when using inheritance. 14 years ago
  Adam Blake 33a9914bc7 Fixing some bugs with inheritance in Properties files by writing a proper (private) copy constructor for Properties. 14 years ago
  Adam Blake a8f0a78b0a Adding support for inheritance to Properties files. 14 years ago
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Sean Paul Taylor f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 years ago
  Steve Grenier 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
  Sean Paul Taylor 4e90a68a9e Added FrameBuffer support. 14 years ago
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 years ago
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 years ago