Darryl Gough
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d1cff4886e
Added a feature to gameplay encoder to auto group animations for mesh skins.
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13 年之前 |
Darryl Gough
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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13 年之前 |
Sean Paul Taylor
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4726975810
Merge pull request #567 from blackberry-gaming/next-dgough
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13 年之前 |
Darryl Gough
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fffa4cb68a
Fixed null pointer in ScriptTarget.
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13 年之前 |
Sean Paul Taylor
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9a7da2c8fa
Merge pull request #566 from blackberry-gaming/next-kwhatmough
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13 年之前 |
Sean Paul Taylor
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c6e59339c5
Merge pull request #565 from blackberry-gaming/next-cculy
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13 年之前 |
Ken Whatmough
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27d09c05f3
Same XML fix for sample05 since it was created prior to commit 8a99ec7ba2
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13 年之前 |
Chris Culy
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adebd3aee7
Updated the developer guide with a section on Lua scripting.
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13 年之前 |
Ken Whatmough
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14686d7bd8
Fixes bad XML in template .cproject file. This was preventing Build Configuration from being set in Momentics for new projects.
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13 年之前 |
Sean Paul Taylor
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858921e199
Merge pull request #564 from blackberry-gaming/next-kwhatmough
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13 年之前 |
Ken Whatmough
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f5c21f2a0e
Removes the -05 suffix from the id to fix NDK build error.
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13 年之前 |
Sean Paul Taylor
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8149a6b219
Merge pull request #563 from blackberry-gaming/next-cculy
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13 年之前 |
Chris Culy
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20afed09b8
Added support for users to generate Lua script bindings for their own classes (with integration into gameplay).
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13 年之前 |
Chris Culy
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c1a1628028
Merge pull request #562 from blackberry-gaming/next-kwhatmough
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13 年之前 |
Ken Whatmough
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f3224f7e37
Adds Lua include path to fix XCode build error in new project.
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13 年之前 |
Sean Paul Taylor
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5e99edf4d1
Merge pull request #561 from blackberry-gaming/next-kwhatmough
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13 年之前 |
Ken Whatmough
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ba23eea169
Fixes heightfield for non-square grids. Tested on rectangular heightmaps.
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13 年之前 |
Sean Paul Taylor
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607aec908f
Merge pull request #560 from blackberry-gaming/next-setaylor
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13 年之前 |
setaylor
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53dc8f2f95
Updated the resources filters.
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13 年之前 |
Sean Paul Taylor
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a693e7ecb0
Merge pull request #559 from blackberry-gaming/next-setaylor
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13 年之前 |
Sean Paul Taylor
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b04c324841
Added missing lua_ScriptTarget files for xcode.
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13 年之前 |
Sean Paul Taylor
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bc8b1f2726
Merge pull request #558 from blackberry-gaming/next-cculy
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13 年之前 |
Chris Culy
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44910120f4
Fixes and clean up for ScriptTarget.
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13 年之前 |
Sean Paul Taylor
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766c509a42
Merge pull request #557 from blackberry-gaming/next-setaylor
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13 年之前 |
Sean Paul Taylor
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745e8e3167
Added xcode changes for ScriptTarget.
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13 年之前 |
Sean Paul Taylor
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30d6f4242a
Merge pull request #556 from blackberry-gaming/next-cculy
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13 年之前 |
Sean Paul Taylor
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69cda31f64
Merge pull request #555 from blackberry-gaming/next-kwhatmough
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13 年之前 |
Chris Culy
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2a0e8784fc
Added script targets to AIAgent and AIState to support Lua script callback functions for the listener interfaces.
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13 年之前 |
Ken Whatmough
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bbf4b1f344
Change heightmap format from grayscale to packed RGB. Maintain compatibility with grayscale PNGs, but at the lower precision of course. Confirmed that the internal heightmap test is unaffected by this change. Also tested with experimental terrain that has a larger vertical range. NOTE: Includes a change to gameplay-encoder source code; please rebuild gameplay-encoder executables from this new source.
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13 年之前 |
Chris Culy
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00e82485f6
Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information).
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13 年之前 |