Commit History

Author SHA1 Message Date
  Steve Grenier d0920de7f5 Added multisampling support for MacOSX and iOS. 13 years ago
  Steve Grenier 559eaeaac4 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Steve Grenier 9a8685dd07 Added FSAA support to Win32 platform. 13 years ago
  Darryl Gough 50f019c637 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Brandon Slack 3b02c28f8b Adds Pinch/Tap/Slide to iOS Build 13 years ago
  Darryl Gough 1c7a3c6fbf Converted tabs to spaces. 13 years ago
  Darryl Gough 92e9b76749 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  setaylor 9e246bae10 Changes to gesture interfaces. 13 years ago
  Darryl Gough 64383a84ec Fixed errors detected by static code analyzer. 13 years ago
  setaylor 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. 13 years ago
  setaylor e4cfba8e63 Fixed error in PlatformWin32.cpp for previous gamepad commit. 13 years ago
  setaylor c0e67fd388 API Changes to Gamepad, Game and Platform for Gamepad API. 13 years ago
  Kieran Cunney ff27996279 Adds empty implementations to the supported platforms for the newly added Platform gamepad APIs 13 years ago
  Kieran Cunney b9b7796333 Adds support for XInput gamepads for PlatformWin32 13 years ago
  Darryl Gough 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 years ago
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). 13 years ago
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. 13 years ago
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. 13 years ago
  setaylor 635aa6cb3a Changed Game::setMouseCapture and Platform::setMouseCapture to setMouseCaptured. 13 years ago
  setaylor 1346e4c3a6 Updated Platform to support for optionally passing a user defined nativeWindow to attach to. (on platforms that support this) 13 years ago
  Steve Grenier 1df09c1322 Mouse capture support for Windows (Mac OSX support and accessories support for embedded platforms incomplete). 13 years ago
  Steve Grenier bcb73a074e Adding support for mouse capture. 13 years ago
  Darryl Gough 6b45df574a Fixed bug where MOUSE_PRESS_RIGHT_BUTTON was never sent in windows. 13 years ago
  Adam Blake 48fbf29317 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). 13 years ago
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 years ago
  Steve Grenier d9a76dd0ab Updates win32 game loop to render frames outside of WM_PAINT. 13 years ago
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
  Steve Grenier 9637404bd3 Minor fix to win32 game config parsing. 13 years ago
  Steve Grenier 5db193ce1d Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago