Steve Grenier
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d0920de7f5
Added multisampling support for MacOSX and iOS.
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13 years ago |
Steve Grenier
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559eaeaac4
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 years ago |
Steve Grenier
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9a8685dd07
Added FSAA support to Win32 platform.
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13 years ago |
Darryl Gough
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50f019c637
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 years ago |
Brandon Slack
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3b02c28f8b
Adds Pinch/Tap/Slide to iOS Build
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13 years ago |
Darryl Gough
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1c7a3c6fbf
Converted tabs to spaces.
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13 years ago |
Darryl Gough
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92e9b76749
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 years ago |
setaylor
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9e246bae10
Changes to gesture interfaces.
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13 years ago |
Darryl Gough
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64383a84ec
Fixed errors detected by static code analyzer.
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13 years ago |
setaylor
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23a3707f1c
Added Gesture API support and implemented gestures support in PlatformQNX.cpp.
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13 years ago |
setaylor
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e4cfba8e63
Fixed error in PlatformWin32.cpp for previous gamepad commit.
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13 years ago |
setaylor
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c0e67fd388
API Changes to Gamepad, Game and Platform for Gamepad API.
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13 years ago |
Kieran Cunney
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ff27996279
Adds empty implementations to the supported platforms for the newly added Platform gamepad APIs
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13 years ago |
Kieran Cunney
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b9b7796333
Adds support for XInput gamepads for PlatformWin32
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13 years ago |
Darryl Gough
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64c6f19902
Renamed gameplay::printError to gameplay::print.
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13 years ago |
Chris Culy
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648dd5474d
Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()).
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13 years ago |
Chris Culy
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29099b6987
Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly.
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13 years ago |
Darryl Gough
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c47cc81178
Removed the copy constructor implementation for classes that wanted to hide it.
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13 years ago |
setaylor
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635aa6cb3a
Changed Game::setMouseCapture and Platform::setMouseCapture to setMouseCaptured.
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13 years ago |
setaylor
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1346e4c3a6
Updated Platform to support for optionally passing a user defined nativeWindow to attach to. (on platforms that support this)
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13 years ago |
Steve Grenier
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1df09c1322
Mouse capture support for Windows (Mac OSX support and accessories support for embedded platforms incomplete).
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13 years ago |
Steve Grenier
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bcb73a074e
Adding support for mouse capture.
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13 years ago |
Darryl Gough
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6b45df574a
Fixed bug where MOUSE_PRESS_RIGHT_BUTTON was never sent in windows.
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13 years ago |
Adam Blake
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48fbf29317
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
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13 years ago |
Adam Blake
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15aafb3c21
Fixes #476 (adding mouse event support to UI controls).
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13 years ago |
Steve Grenier
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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13 years ago |
Steve Grenier
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d9a76dd0ab
Updates win32 game loop to render frames outside of WM_PAINT.
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13 years ago |
Chris Culy
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c28860fd66
Error handling improvements (6 of 7 - Game and Platform).
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13 years ago |
Steve Grenier
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9637404bd3
Minor fix to win32 game config parsing.
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13 years ago |
Steve Grenier
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5db193ce1d
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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13 years ago |