Brandon Slack f509d2bd44 Merge remote-tracking branch 'upstream/next' into next 14 lat temu
..
Animation.cpp 6bb482905c Removes support for multiple quaternion offsets in the Curve.cpp 14 lat temu
Animation.h 6bb482905c Removes support for multiple quaternion offsets in the Curve.cpp 14 lat temu
AnimationClip.cpp 52110fb0a5 Fixes glitch/jump in Animation playback when flipping between positive and negative speeds on the AnimationClip 14 lat temu
AnimationClip.h 19806f97a5 Fixes bug found by Steve where an AnimationClip was being added multiple times to the list of running clips in the Animator 14 lat temu
AnimationController.cpp 3ca886ffad Merge pull request #131 from blackberry-gaming/next-kcunney 14 lat temu
AnimationController.h 651381eb67 Fixes bug in animation blending of independent values. 14 lat temu
AnimationTarget.cpp 3d78ad1c1b Fixes bug in animation blending. 14 lat temu
AnimationTarget.h 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 lat temu
AnimationValue.cpp 651381eb67 Fixes bug in animation blending of independent values. 14 lat temu
AnimationValue.h 651381eb67 Fixes bug in animation blending of independent values. 14 lat temu
AudioBuffer.cpp 7e796d6fd1 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 lat temu
AudioBuffer.h 7e796d6fd1 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 lat temu
AudioController.cpp 6b7bbc0140 Fix for AudioController on iOS 14 lat temu
AudioController.h 7e796d6fd1 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 lat temu
AudioListener.cpp c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 lat temu
AudioListener.h c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 lat temu
AudioSource.cpp 21c2f28786 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 lat temu
AudioSource.h 7e796d6fd1 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 lat temu
Base.h 12e7c20453 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-rmadhavan 14 lat temu
BoundingBox.cpp 6f3b816078 Fixed BoundingBox::intersects(BoundingBox) 14 lat temu
BoundingBox.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
BoundingBox.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
BoundingSphere.cpp b8042c2eaf Fixed an issue with transforming bounding spheres with matrices have have a scale != 1.0. 14 lat temu
BoundingSphere.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
BoundingSphere.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Camera.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 lat temu
Camera.h c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 lat temu
Curve.cpp 3d78ad1c1b Fixes bug in animation blending. 14 lat temu
Curve.h 3d78ad1c1b Fixes bug in animation blending. 14 lat temu
Curve.inl 3d78ad1c1b Fixes bug in animation blending. 14 lat temu
DebugNew.cpp 7c7fd37992 Fixed compile errors in DebugMem configuration. 14 lat temu
DebugNew.h 2f846925ae Adds support for heightfield collision shapes (including needed bullet_new in DebugNew.h). 14 lat temu
DepthStencilTarget.cpp 9f1fa900cf Modifying some comments to be more Doxygen-friendly. 14 lat temu
DepthStencilTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 lat temu
Effect.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Effect.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
FileSystem.cpp 12e7c20453 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-rmadhavan 14 lat temu
FileSystem.h 47b2567d92 Added FileSystem::listFiles(). 14 lat temu
Font.cpp 714743af08 Adding the modified files to support gameplay on android platform. 14 lat temu
Font.h 1d0f285d01 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 14 lat temu
FrameBuffer.cpp 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 lat temu
FrameBuffer.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 lat temu
Frustum.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 lat temu
Frustum.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Game.cpp d2bbb5e22c Removed mouseWheelEvent and combined it with mouseEvent instead. 14 lat temu
Game.h d2bbb5e22c Removed mouseWheelEvent and combined it with mouseEvent instead. 14 lat temu
Game.inl 3bede83e8e Adding keyboard (show / hide) support. 14 lat temu
Image.cpp 3bde20d644 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 lat temu
Image.h 46361f7892 Refactors Image::Format enumeration for cleaner separation from the Texture class. 14 lat temu
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 lat temu
Joint.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 lat temu
Joint.h c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 lat temu
Keyboard.h b882214017 Fixed multi-touch for Android. 14 lat temu
Light.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Light.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Material.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
Material.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
MaterialParameter.cpp 3d78ad1c1b Fixes bug in animation blending. 14 lat temu
MaterialParameter.h 74a513d05c Fixes build error in Momentics. Removes additional qualifier MaterialParameter. 14 lat temu
Matrix.cpp 25a7be8589 Updated physics debug drawing to use the new MeshBatch class. 14 lat temu
Matrix.h 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 lat temu
Matrix.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Mesh.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
Mesh.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
MeshBatch.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
MeshBatch.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
MeshBatch.inl dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
MeshPart.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 lat temu
MeshPart.h 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 lat temu
MeshSkin.cpp c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 lat temu
MeshSkin.h c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 lat temu
Model.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
Model.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Mouse.h d2bbb5e22c Removed mouseWheelEvent and combined it with mouseEvent instead. 14 lat temu
Node.cpp 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 lat temu
Node.h f58f8d2c9d Refactor physics debug drawing to use Effect. 14 lat temu
Package.cpp 9b04cf0517 Fixes issues that prevents the app from working on a 64-bit system 14 lat temu
Package.h 9b04cf0517 Fixes issues that prevents the app from working on a 64-bit system 14 lat temu
ParticleEmitter.cpp a1af25b43f Fixes a nasty bug in ParticleEmitter that broke animated sprite effects. 14 lat temu
ParticleEmitter.h 9845369872 Minor refactoring to Physics API 14 lat temu
Pass.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
Pass.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
PhysicsConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsController.cpp d43c3f26f4 Adds capsule collision shape support. 14 lat temu
PhysicsController.h d43c3f26f4 Adds capsule collision shape support. 14 lat temu
PhysicsFixedConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsGenericConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsGenericConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsHingeConstraint.cpp 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 lat temu
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsMotionState.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsMotionState.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsRigidBody.cpp d43c3f26f4 Adds capsule collision shape support. 14 lat temu
PhysicsRigidBody.h 7e796d6fd1 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 lat temu
PhysicsRigidBody.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsSocketConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsSpringConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Plane.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 lat temu
Plane.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Plane.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Platform.h 3bede83e8e Adding keyboard (show / hide) support. 14 lat temu
PlatformAndroid.cpp b882214017 Fixed multi-touch for Android. 14 lat temu
PlatformMacOS.mm 34e20882e7 Completes work on mouse events for Mac OS 14 lat temu
PlatformQNX.cpp d2bbb5e22c Removed mouseWheelEvent and combined it with mouseEvent instead. 14 lat temu
PlatformWin32.cpp d2bbb5e22c Removed mouseWheelEvent and combined it with mouseEvent instead. 14 lat temu
PlatformiOS.mm 263e2e8540 Adjust sample 02 to build universal app 14 lat temu
Properties.cpp 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 lat temu
Properties.h 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 lat temu
Quaternion.cpp 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 lat temu
Quaternion.h 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 lat temu
Quaternion.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Ray.cpp 0bccee7b74 Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent. 14 lat temu
Ray.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Ray.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Rectangle.cpp 0bccee7b74 Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent. 14 lat temu
Rectangle.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Ref.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Ref.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
RenderState.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
RenderState.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
RenderTarget.cpp 3773044426 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 lat temu
RenderTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 lat temu
Scene.cpp 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 lat temu
Scene.h b8042c2eaf Fixed an issue with transforming bounding spheres with matrices have have a scale != 1.0. 14 lat temu
SceneLoader.cpp 2f846925ae Adds support for heightfield collision shapes (including needed bullet_new in DebugNew.h). 14 lat temu
SceneLoader.h 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 lat temu
SpriteBatch.cpp 116f0953d8 Generated GamePlay 1.2.0 API. 14 lat temu
SpriteBatch.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
Technique.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Technique.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Texture.cpp 714743af08 Adding the modified files to support gameplay on android platform. 14 lat temu
Texture.h 3bde20d644 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 lat temu
Touch.h 6722f1d75d Changed Input.h to separate out Keyboard and Touch into seperate headers. 14 lat temu
Transform.cpp 3d78ad1c1b Fixes bug in animation blending. 14 lat temu
Transform.h 3d78ad1c1b Fixes bug in animation blending. 14 lat temu
Vector2.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 lat temu
Vector2.h 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 lat temu
Vector2.inl 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 lat temu
Vector3.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 lat temu
Vector3.h 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 lat temu
Vector3.inl 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 lat temu
Vector4.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 lat temu
Vector4.h 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 lat temu
Vector4.inl 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 lat temu
VertexAttributeBinding.cpp 714743af08 Adding the modified files to support gameplay on android platform. 14 lat temu
VertexAttributeBinding.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
VertexFormat.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
VertexFormat.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 lat temu
Viewport.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
Viewport.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 lat temu
gameplay-main-android.cpp 203f0d6ad2 Minor change of comments on gameplay-main-android.cpp file. 14 lat temu
gameplay-main-ios.mm 116f0953d8 Generated GamePlay 1.2.0 API. 14 lat temu
gameplay-main-macos.mm 116f0953d8 Generated GamePlay 1.2.0 API. 14 lat temu
gameplay-main-qnx.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 lat temu
gameplay-main-win32.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 lat temu
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. 14 lat temu
gameplay.h 12e7c20453 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-rmadhavan 14 lat temu