LuaGame.h 627 B

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  1. #ifndef LUAGAME_H_
  2. #define LUAGAME_H_
  3. #include "gameplay.h"
  4. using namespace gameplay;
  5. /**
  6. * Main game class.
  7. *
  8. * This game has all the implementation code done in lua.
  9. */
  10. class LuaGame: public Game
  11. {
  12. public:
  13. /**
  14. * Constructor.
  15. */
  16. LuaGame();
  17. protected:
  18. /**
  19. * @see Game::initialize
  20. */
  21. void initialize();
  22. /**
  23. * @see Game::finalize
  24. */
  25. void finalize();
  26. /**
  27. * @see Game::update
  28. */
  29. void update(float elapsedTime);
  30. /**
  31. * @see Game::render
  32. */
  33. void render(float elapsedTime);
  34. };
  35. #endif