lua_VertexFormatUsage.h 359 B

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  1. #ifndef LUA_VERTEXFORMATUSAGE_H_
  2. #define LUA_VERTEXFORMATUSAGE_H_
  3. #include "VertexFormat.h"
  4. namespace gameplay
  5. {
  6. // Lua bindings for enum conversion functions for VertexFormat::Usage.
  7. VertexFormat::Usage lua_enumFromString_VertexFormatUsage(const char* s);
  8. const char* lua_stringFromEnum_VertexFormatUsage(VertexFormat::Usage e);
  9. }
  10. #endif