#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Paul Taylor 37527264d3 Fixes for BB NDK 2.0 Beta 14 tahun lalu
gameplay 37527264d3 Fixes for BB NDK 2.0 Beta 14 tahun lalu
gameplay-encoder 37527264d3 Fixes for BB NDK 2.0 Beta 14 tahun lalu
gameplay-tutorials 3488ce8d78 Minor update to sample01-longboard uniform and varying names to follow the naming conventions from stock materials. 14 tahun lalu
gameplay.xcworkspace c4b4aac6fd Merging with next 14 tahun lalu
.gitignore 6dc6b11c1e Added .gitignore file. 14 tahun lalu
README.md a8a007da9f Updated README.md 14 tahun lalu
gameplay.sln 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 tahun lalu

README.md

GamePlay v1.0.1

GamePlay is a open-source, cross-platform 3D native gaming framework making it easy to learn and write mobile and desktop games.

Supported Platforms

Roadmap

  • Apple Mac OS X support (using XCode 4.0)
  • Physics support with Bullet Physics
  • Encoded audio support with Ogg Vorbis
  • FrameBuffer's (RenderTarget + DepthStencilTarget)
  • Shadow and Light map generation.
  • Spatial Partitioning with Octree (Visibility Testing and Light Determination)
  • UI Forms

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.