Darryl Gough 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. há 13 anos atrás
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Animation.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
AnimationChannel.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
AnimationChannel.h 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Animations.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
Animations.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Base.cpp 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Base.h 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
BoundingVolume.cpp d095cefffc Fixed syntax and compile errors on Mac. há 14 anos atrás
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. há 14 anos atrás
Camera.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp há 13 anos atrás
Curve.cpp 6027ec45db Removed CurveRef. há 13 anos atrás
Curve.h 6027ec45db Removed CurveRef. há 13 anos atrás
Curve.inl 6027ec45db Removed CurveRef. há 13 anos atrás
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp há 13 anos atrás
DAEOptimizer.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer há 14 anos atrás
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer há 14 anos atrás
DAESceneEncoder.cpp 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. há 13 anos atrás
DAESceneEncoder.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. há 13 anos atrás
DAEUtil.cpp 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. há 13 anos atrás
DAEUtil.h 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. há 13 anos atrás
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp há 13 anos atrás
EncoderArguments.cpp 416145dd18 Fixes using the -i argument in the DAE encoder. -i lets users encode a specific node hierarchy instead of the entire scene. há 14 anos atrás
EncoderArguments.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. há 14 anos atrás
FBXSceneEncoder.cpp 342605dee5 Adds functionality to apply attenuation/decay to point lights in order to compute the light's range. há 13 anos atrás
FBXSceneEncoder.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. há 14 anos atrás
FileIO.cpp 057be4a862 Fixes single node loading from a Bundle (now loads animations). há 13 anos atrás
FileIO.h e2277700e5 Added missing #includes in FileIO.h for the encoder. há 13 anos atrás
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
GPBDecoder.cpp 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. há 13 anos atrás
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
GPBFile.cpp d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. há 14 anos atrás
GPBFile.h 057be4a862 Fixes single node loading from a Bundle (now loads animations). há 13 anos atrás
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Light.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. há 14 anos atrás
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. há 14 anos atrás
Mesh.cpp 67ecff296c - PhysicsCharacter changes. há 14 anos atrás
Mesh.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. há 14 anos atrás
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. há 14 anos atrás
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. há 14 anos atrás
MeshSkin.cpp 6027ec45db Removed CurveRef. há 13 anos atrás
MeshSkin.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
MeshSubSet.cpp c4b4aac6fd Merging with next há 14 anos atrás
MeshSubSet.h c4b4aac6fd Merging with next há 14 anos atrás
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. há 14 anos atrás
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. há 14 anos atrás
Node.cpp 057be4a862 Fixes single node loading from a Bundle (now loads animations). há 13 anos atrás
Node.h 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Object.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. há 14 anos atrás
Quaternion.cpp 694bf6feae Fixed Quaternion in the encoder. há 14 anos atrás
Quaternion.h 694bf6feae Fixed Quaternion in the encoder. há 14 anos atrás
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. há 14 anos atrás
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) há 13 anos atrás
ReferenceTable.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. há 13 anos atrás
Scene.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
StringUtil.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
StringUtil.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
TTFFontEncoder.cpp 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. há 13 anos atrás
TTFFontEncoder.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. há 13 anos atrás
Transform.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Transform.h 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
Vector2.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
Vector3.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Vector4.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
Vector4.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Vertex.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Vertex.h 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
main.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. há 13 anos atrás