Sean Paul Taylor 4349f5ccc5 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 14 years ago
..
Animation.cpp 6bb482905c Removes support for multiple quaternion offsets in the Curve.cpp 14 years ago
Animation.h 6bb482905c Removes support for multiple quaternion offsets in the Curve.cpp 14 years ago
AnimationClip.cpp 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
AnimationClip.h 651381eb67 Fixes bug in animation blending of independent values. 14 years ago
AnimationController.cpp 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
AnimationController.h 651381eb67 Fixes bug in animation blending of independent values. 14 years ago
AnimationTarget.cpp 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
AnimationTarget.h 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
AnimationValue.cpp 651381eb67 Fixes bug in animation blending of independent values. 14 years ago
AnimationValue.h 651381eb67 Fixes bug in animation blending of independent values. 14 years ago
AudioBuffer.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
AudioBuffer.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
AudioController.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
AudioController.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
AudioListener.cpp c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
AudioListener.h c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
AudioSource.cpp c314476642 Adds support for loading from .audio files. 14 years ago
AudioSource.h c314476642 Adds support for loading from .audio files. 14 years ago
Base.h 8076ebf880 Updated iOS port 14 years ago
BoundingBox.cpp 6f3b816078 Fixed BoundingBox::intersects(BoundingBox) 14 years ago
BoundingBox.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
BoundingBox.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
BoundingSphere.cpp b8042c2eaf Fixed an issue with transforming bounding spheres with matrices have have a scale != 1.0. 14 years ago
BoundingSphere.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
BoundingSphere.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Camera.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Camera.h c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
Curve.cpp 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
Curve.h 6bb482905c Removes support for multiple quaternion offsets in the Curve.cpp 14 years ago
Curve.inl 0a4dab7615 Committing animations changes to support more interpolation types to next-kcunney so Serge can test them. 14 years ago
DebugNew.cpp 7c7fd37992 Fixed compile errors in DebugMem configuration. 14 years ago
DebugNew.h 2f846925ae Adds support for heightfield collision shapes (including needed bullet_new in DebugNew.h). 14 years ago
DepthStencilTarget.cpp 9f1fa900cf Modifying some comments to be more Doxygen-friendly. 14 years ago
DepthStencilTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
Effect.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Effect.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
FileSystem.cpp 4be714e1f4 Fixing issues preventing Mac OS X compiling and some cleaneup 14 years ago
FileSystem.h 47b2567d92 Added FileSystem::listFiles(). 14 years ago
Font.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
Font.h 1d0f285d01 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 14 years ago
FrameBuffer.cpp 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
FrameBuffer.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
Frustum.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
Frustum.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Game.cpp 21b71c53d6 Added mouse events to Game.h. 14 years ago
Game.h 21b71c53d6 Added mouse events to Game.h. 14 years ago
Game.inl 1f2c9ad8ff Fixes missing code for calling users renderOnce callback 14 years ago
Image.cpp 3bde20d644 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 years ago
Image.h 46361f7892 Refactors Image::Format enumeration for cleaner separation from the Texture class. 14 years ago
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 years ago
Joint.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Joint.h c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
Keyboard.h 6722f1d75d Changed Input.h to separate out Keyboard and Touch into seperate headers. 14 years ago
Light.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Light.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Material.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
Material.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
MaterialParameter.cpp 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
MaterialParameter.h 74a513d05c Fixes build error in Momentics. Removes additional qualifier MaterialParameter. 14 years ago
Matrix.cpp 25a7be8589 Updated physics debug drawing to use the new MeshBatch class. 14 years ago
Matrix.h 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
Matrix.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Mesh.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
Mesh.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
MeshBatch.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
MeshBatch.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
MeshBatch.inl dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
MeshPart.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
MeshPart.h 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
MeshSkin.cpp c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
MeshSkin.h c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
Model.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
Model.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Mouse.h 21b71c53d6 Added mouse events to Game.h. 14 years ago
Node.cpp 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
Node.h f58f8d2c9d Refactor physics debug drawing to use Effect. 14 years ago
Package.cpp 336e5181e8 Changes some methods in Package to use std::vector instead of arrays. This makes error clean up simpler. 14 years ago
Package.h 336e5181e8 Changes some methods in Package to use std::vector instead of arrays. This makes error clean up simpler. 14 years ago
ParticleEmitter.cpp a1af25b43f Fixes a nasty bug in ParticleEmitter that broke animated sprite effects. 14 years ago
ParticleEmitter.h 9845369872 Minor refactoring to Physics API 14 years ago
Pass.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
Pass.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
PhysicsConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsController.cpp d43c3f26f4 Adds capsule collision shape support. 14 years ago
PhysicsController.h d43c3f26f4 Adds capsule collision shape support. 14 years ago
PhysicsFixedConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsHingeConstraint.cpp 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsMotionState.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsMotionState.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsRigidBody.cpp d43c3f26f4 Adds capsule collision shape support. 14 years ago
PhysicsRigidBody.h d43c3f26f4 Adds capsule collision shape support. 14 years ago
PhysicsRigidBody.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSocketConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Plane.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
Plane.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Plane.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Platform.h 6722f1d75d Changed Input.h to separate out Keyboard and Touch into seperate headers. 14 years ago
PlatformMacOS.mm 8076ebf880 Updated iOS port 14 years ago
PlatformQNX.cpp 21b71c53d6 Added mouse events to Game.h. 14 years ago
PlatformWin32.cpp 21b71c53d6 Added mouse events to Game.h. 14 years ago
PlatformiOS.mm 4349f5ccc5 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 14 years ago
Properties.cpp 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
Properties.h 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
Quaternion.cpp 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
Quaternion.h 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
Quaternion.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Ray.cpp 0bccee7b74 Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent. 14 years ago
Ray.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Ray.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Rectangle.cpp 0bccee7b74 Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent. 14 years ago
Rectangle.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Ref.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Ref.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
RenderState.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
RenderState.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
RenderTarget.cpp 3773044426 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 years ago
RenderTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
Scene.cpp 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
Scene.h b8042c2eaf Fixed an issue with transforming bounding spheres with matrices have have a scale != 1.0. 14 years ago
SceneLoader.cpp 2f846925ae Adds support for heightfield collision shapes (including needed bullet_new in DebugNew.h). 14 years ago
SceneLoader.h 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
SpriteBatch.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
SpriteBatch.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
Technique.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Technique.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Texture.cpp 3bde20d644 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 years ago
Texture.h 3bde20d644 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 years ago
Touch.h 6722f1d75d Changed Input.h to separate out Keyboard and Touch into seperate headers. 14 years ago
Transform.cpp 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
Transform.h 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
Vector2.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
Vector2.h 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector2.inl 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector3.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
Vector3.h 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector3.inl 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector4.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
Vector4.h 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector4.inl 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
VertexAttributeBinding.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
VertexAttributeBinding.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
VertexFormat.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
VertexFormat.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
Viewport.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Viewport.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
gameplay-main-ios.mm 5ccfd5e56d Updates GamePlay and GamePlay Porject with initial iOS support 14 years ago
gameplay-main-macos.mm 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
gameplay-main-qnx.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
gameplay-main-win32.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
gameplay.h 21b71c53d6 Added mouse events to Game.h. 14 years ago