Darryl Gough 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". il y a 13 ans
..
Animation.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. il y a 14 ans
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. il y a 14 ans
AnimationChannel.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. il y a 14 ans
AnimationChannel.h 9d764e56d4 Added vertex color support to gameplay-encoder. il y a 14 ans
Animations.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
Animations.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Base.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. il y a 13 ans
Base.h aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. il y a 13 ans
BoundingVolume.cpp d095cefffc Fixed syntax and compile errors on Mac. il y a 14 ans
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. il y a 14 ans
Camera.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp il y a 13 ans
Curve.cpp 6027ec45db Removed CurveRef. il y a 13 ans
Curve.h 6027ec45db Removed CurveRef. il y a 13 ans
Curve.inl 6027ec45db Removed CurveRef. il y a 13 ans
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp il y a 13 ans
DAEOptimizer.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer il y a 14 ans
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer il y a 14 ans
DAESceneEncoder.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
DAESceneEncoder.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. il y a 13 ans
DAEUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
DAEUtil.h 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. il y a 13 ans
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp il y a 13 ans
EncoderArguments.cpp 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". il y a 13 ans
EncoderArguments.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
FBXSceneEncoder.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
FBXSceneEncoder.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
FileIO.cpp 057be4a862 Fixes single node loading from a Bundle (now loads animations). il y a 13 ans
FileIO.h e2277700e5 Added missing #includes in FileIO.h for the encoder. il y a 13 ans
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
GPBDecoder.cpp 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". il y a 13 ans
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
GPBFile.cpp ea6c5a7058 Changes calls in gameplay to abs() on a float to the floating point version fabs(). il y a 13 ans
GPBFile.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Light.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. il y a 14 ans
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. il y a 14 ans
Mesh.cpp 67ecff296c - PhysicsCharacter changes. il y a 14 ans
Mesh.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. il y a 14 ans
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. il y a 14 ans
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. il y a 14 ans
MeshSkin.cpp 6027ec45db Removed CurveRef. il y a 13 ans
MeshSkin.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
MeshSubSet.cpp c4b4aac6fd Merging with next il y a 14 ans
MeshSubSet.h c4b4aac6fd Merging with next il y a 14 ans
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. il y a 14 ans
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. il y a 14 ans
Node.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
Node.h 9d764e56d4 Added vertex color support to gameplay-encoder. il y a 14 ans
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Object.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. il y a 14 ans
Quaternion.cpp 694bf6feae Fixed Quaternion in the encoder. il y a 14 ans
Quaternion.h 694bf6feae Fixed Quaternion in the encoder. il y a 14 ans
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. il y a 14 ans
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) il y a 13 ans
ReferenceTable.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. il y a 13 ans
Scene.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
StringUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
StringUtil.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
TTFFontEncoder.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. il y a 13 ans
TTFFontEncoder.h aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. il y a 13 ans
Transform.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. il y a 14 ans
Transform.h 9d764e56d4 Added vertex color support to gameplay-encoder. il y a 14 ans
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
Vector2.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) il y a 14 ans
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) il y a 14 ans
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
Vector3.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) il y a 14 ans
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) il y a 14 ans
Vector4.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
Vector4.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) il y a 14 ans
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) il y a 14 ans
Vertex.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. il y a 14 ans
Vertex.h 9d764e56d4 Added vertex color support to gameplay-encoder. il y a 14 ans
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
main.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. il y a 13 ans