AbsoluteLayout.cpp 675 B

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  1. #include "Base.h"
  2. #include "AbsoluteLayout.h"
  3. namespace gameplay
  4. {
  5. AbsoluteLayout::AbsoluteLayout()
  6. {
  7. }
  8. AbsoluteLayout::AbsoluteLayout(const AbsoluteLayout& copy)
  9. {
  10. }
  11. AbsoluteLayout::~AbsoluteLayout()
  12. {
  13. }
  14. AbsoluteLayout* AbsoluteLayout::create()
  15. {
  16. AbsoluteLayout* al = new AbsoluteLayout();
  17. return al;
  18. }
  19. Layout::Type AbsoluteLayout::getType()
  20. {
  21. return Layout::LAYOUT_ABSOLUTE;
  22. }
  23. void AbsoluteLayout::update(std::vector<Control*> controls, const Vector2& size)
  24. {
  25. // An AbsoluteLayout does nothing to modify the layout of Controls.
  26. }
  27. }