Darryl Gough cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
..
Animation.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
AnimationChannel.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
AnimationChannel.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Animations.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
Animations.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Base.cpp 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Base.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
BoundingVolume.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 лет назад
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 лет назад
Camera.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 лет назад
Curve.cpp 6027ec45db Removed CurveRef. 13 лет назад
Curve.h 6027ec45db Removed CurveRef. 13 лет назад
Curve.inl 6027ec45db Removed CurveRef. 13 лет назад
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 лет назад
DAEOptimizer.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 лет назад
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 лет назад
DAESceneEncoder.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
DAESceneEncoder.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
DAEUtil.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
DAEUtil.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 лет назад
EncoderArguments.cpp 416145dd18 Fixes using the -i argument in the DAE encoder. -i lets users encode a specific node hierarchy instead of the entire scene. 14 лет назад
EncoderArguments.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 лет назад
FBXSceneEncoder.cpp 342605dee5 Adds functionality to apply attenuation/decay to point lights in order to compute the light's range. 13 лет назад
FBXSceneEncoder.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 лет назад
FileIO.cpp 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 лет назад
FileIO.h e2277700e5 Added missing #includes in FileIO.h for the encoder. 13 лет назад
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
GPBDecoder.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
GPBFile.cpp d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 лет назад
GPBFile.h 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 лет назад
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Light.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 лет назад
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. 14 лет назад
Mesh.cpp 67ecff296c - PhysicsCharacter changes. 14 лет назад
Mesh.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 лет назад
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 лет назад
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 лет назад
MeshSkin.cpp 6027ec45db Removed CurveRef. 13 лет назад
MeshSkin.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
MeshSubSet.cpp c4b4aac6fd Merging with next 14 лет назад
MeshSubSet.h c4b4aac6fd Merging with next 14 лет назад
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 лет назад
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 лет назад
Node.cpp 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 лет назад
Node.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Object.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 лет назад
Quaternion.cpp 694bf6feae Fixed Quaternion in the encoder. 14 лет назад
Quaternion.h 694bf6feae Fixed Quaternion in the encoder. 14 лет назад
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. 14 лет назад
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) 13 лет назад
ReferenceTable.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
Scene.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
StringUtil.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
StringUtil.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
TTFFontEncoder.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
TTFFontEncoder.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
Transform.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Transform.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
Vector2.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
Vector3.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Vector4.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
Vector4.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Vertex.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Vertex.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
main.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад