lua_Gesture.h 446 B

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  1. #ifndef LUA_GESTURE_H_
  2. #define LUA_GESTURE_H_
  3. namespace gameplay
  4. {
  5. // Lua bindings for Gesture.
  6. int lua_Gesture__gc(lua_State* state);
  7. int lua_Gesture_static_SWIPE_DIRECTION_DOWN(lua_State* state);
  8. int lua_Gesture_static_SWIPE_DIRECTION_LEFT(lua_State* state);
  9. int lua_Gesture_static_SWIPE_DIRECTION_RIGHT(lua_State* state);
  10. int lua_Gesture_static_SWIPE_DIRECTION_UP(lua_State* state);
  11. void luaRegister_Gesture();
  12. }
  13. #endif