| .. |
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lua_AIAgent.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
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lua_AIAgent.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 years ago |
|
lua_AIAgentListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AIAgentListener.h
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4c66a91268
Verified and updated memory management with Lua scripts.
|
13 years ago |
|
lua_AIController.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AIController.h
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4c66a91268
Verified and updated memory management with Lua scripts.
|
13 years ago |
|
lua_AIMessage.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AIMessage.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 years ago |
|
lua_AIMessageParameterType.cpp
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e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_AIMessageParameterType.h
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4c66a91268
Verified and updated memory management with Lua scripts.
|
13 years ago |
|
lua_AIState.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AIState.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 years ago |
|
lua_AIStateListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AIStateListener.h
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4c66a91268
Verified and updated memory management with Lua scripts.
|
13 years ago |
|
lua_AIStateMachine.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AIStateMachine.h
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4c66a91268
Verified and updated memory management with Lua scripts.
|
13 years ago |
|
lua_AbsoluteLayout.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AbsoluteLayout.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Animation.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_Animation.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_AnimationClip.cpp
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a44fa576f9
Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties.
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12 years ago |
|
lua_AnimationClip.h
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a44fa576f9
Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties.
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12 years ago |
|
lua_AnimationClipListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_AnimationClipListener.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_AnimationClipListenerEventType.cpp
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e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
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12 years ago |
|
lua_AnimationClipListenerEventType.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_AnimationController.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_AnimationController.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_AnimationTarget.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_AnimationTarget.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_AnimationValue.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AnimationValue.h
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c8eda95f47
Animation:
|
13 years ago |
|
lua_AudioBuffer.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AudioBuffer.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_AudioController.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AudioController.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_AudioListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AudioListener.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_AudioSource.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AudioSource.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_AudioSourceState.cpp
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e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
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12 years ago |
|
lua_AudioSourceState.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_BoundingBox.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_BoundingBox.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_BoundingSphere.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_BoundingSphere.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Bundle.cpp
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b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Bundle.h
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b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Button.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Button.h
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b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Camera.cpp
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b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 years ago |
|
lua_Camera.h
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b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 years ago |
|
lua_CameraListener.cpp
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b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 years ago |
|
lua_CameraListener.h
|
b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 years ago |
|
lua_CameraType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_CameraType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_CheckBox.cpp
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b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_CheckBox.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Container.cpp
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74ede4a720
Code cleanup of ControlFactory.
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12 years ago |
|
lua_Container.h
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b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_ContainerScroll.cpp
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e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_ContainerScroll.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Control.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Control.h
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b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_ControlAlignment.cpp
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e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_ControlAlignment.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ControlAutoSize.cpp
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b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_ControlAutoSize.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_ControlListener.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_ControlListener.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_ControlListenerEventType.cpp
|
1226412865
Adds keyboard event handling to UI controls and containers.
|
12 years ago |
|
lua_ControlListenerEventType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ControlState.cpp
|
1226412865
Adds keyboard event handling to UI controls and containers.
|
12 years ago |
|
lua_ControlState.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Curve.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Curve.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_CurveInterpolationType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_CurveInterpolationType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_DepthStencilTarget.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_DepthStencilTarget.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_DepthStencilTargetFormat.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_DepthStencilTargetFormat.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Effect.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Effect.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_FileSystem.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_FileSystem.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_FlowLayout.cpp
|
de6a50dd30
Added support for spacing properties for vertical and flow layouts.
|
12 years ago |
|
lua_FlowLayout.h
|
de6a50dd30
Added support for spacing properties for vertical and flow layouts.
|
12 years ago |
|
lua_Font.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Font.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_FontFormat.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_FontFormat.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_FontJustify.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_FontJustify.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_FontStyle.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_FontStyle.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_FontText.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_FontText.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Form.cpp
|
74ede4a720
Code cleanup of ControlFactory.
|
12 years ago |
|
lua_Form.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_FrameBuffer.cpp
|
79e257a470
Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL.
|
12 years ago |
|
lua_FrameBuffer.h
|
79e257a470
Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL.
|
12 years ago |
|
lua_Frustum.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Frustum.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Game.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Game.h
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 years ago |
|
lua_GameClearFlags.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_GameClearFlags.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_GameState.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_GameState.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Gamepad.cpp
|
01401b8322
Removes the need for games to call update() on forms and gamepads each frame,
|
13 years ago |
|
lua_Gamepad.h
|
8069cdcd2a
Changes to Gamepad API
|
13 years ago |
|
lua_GamepadButtonMapping.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_GamepadButtonMapping.h
|
8a1b50035a
Generate Lua bindings to fix build error.
|
13 years ago |
|
lua_GamepadGamepadEvent.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_GamepadGamepadEvent.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Gesture.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Gesture.h
|
7e3cebc40e
Added lua generated files for Gesture support.
|
13 years ago |
|
lua_GestureGestureEvent.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_GestureGestureEvent.h
|
7e3cebc40e
Added lua generated files for Gesture support.
|
13 years ago |
|
lua_Global.cpp
|
b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 years ago |
|
lua_Global.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_HeightField.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_HeightField.h
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
13 years ago |
|
lua_Image.cpp
|
79e257a470
Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL.
|
12 years ago |
|
lua_Image.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_ImageControl.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_ImageControl.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_ImageFormat.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_ImageFormat.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Joint.cpp
|
74ede4a720
Code cleanup of ControlFactory.
|
12 years ago |
|
lua_Joint.h
|
74ede4a720
Code cleanup of ControlFactory.
|
12 years ago |
|
lua_Joystick.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Joystick.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Keyboard.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Keyboard.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_KeyboardKey.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_KeyboardKey.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_KeyboardKeyEvent.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_KeyboardKeyEvent.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Label.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Label.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Layout.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Layout.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_LayoutType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_LayoutType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Light.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Light.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_LightType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_LightType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Logger.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Logger.h
|
430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
|
13 years ago |
|
lua_LoggerLevel.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_LoggerLevel.h
|
430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
|
13 years ago |
|
lua_Material.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Material.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_MaterialParameter.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_MaterialParameter.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_MathUtil.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_MathUtil.h
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 years ago |
|
lua_Matrix.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Matrix.h
|
8a1b50035a
Generate Lua bindings to fix build error.
|
13 years ago |
|
lua_Mesh.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Mesh.h
|
8bcd9762d8
Adds support for object arrays (i.e. VertexElement*).
|
13 years ago |
|
lua_MeshBatch.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_MeshBatch.h
|
fab194fea2
Added a non-templated "add" method to MeshBatch so Lua can call MeshBatch::add()
|
13 years ago |
|
lua_MeshIndexFormat.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_MeshIndexFormat.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_MeshPart.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_MeshPart.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_MeshPrimitiveType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_MeshPrimitiveType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_MeshSkin.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_MeshSkin.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Model.cpp
|
766bfb606b
Regenerated bindings
|
12 years ago |
|
lua_Model.h
|
766bfb606b
Regenerated bindings
|
12 years ago |
|
lua_Mouse.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Mouse.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_MouseMouseEvent.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_MouseMouseEvent.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Node.cpp
|
74ede4a720
Code cleanup of ControlFactory.
|
12 years ago |
|
lua_Node.h
|
74ede4a720
Code cleanup of ControlFactory.
|
12 years ago |
|
lua_NodeCloneContext.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_NodeCloneContext.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_NodeType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_NodeType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ParticleEmitter.cpp
|
766bfb606b
Regenerated bindings
|
12 years ago |
|
lua_ParticleEmitter.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_ParticleEmitterTextureBlending.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_ParticleEmitterTextureBlending.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Pass.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Pass.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_PhysicsCharacter.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsCharacter.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsCollisionObject.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsCollisionObject.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsCollisionObjectCollisionListener.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsCollisionObjectCollisionListener.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsCollisionObjectCollisionListenerEventType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_PhysicsCollisionObjectCollisionListenerEventType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsCollisionObjectCollisionPair.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsCollisionObjectCollisionPair.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsCollisionObjectType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_PhysicsCollisionObjectType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsCollisionShape.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsCollisionShape.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsCollisionShapeDefinition.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsCollisionShapeDefinition.h
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_PhysicsCollisionShapeType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_PhysicsCollisionShapeType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsController.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsController.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 years ago |
|
lua_PhysicsControllerHitFilter.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsControllerHitFilter.h
|
0b21c11ac0
Scripting support update.
|
13 years ago |
|
lua_PhysicsControllerHitResult.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsControllerHitResult.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsControllerListener.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsControllerListener.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsControllerListenerEventType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_PhysicsControllerListenerEventType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsFixedConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsFixedConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsGenericConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsGenericConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsGhostObject.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsGhostObject.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsHingeConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsHingeConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsRigidBody.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsRigidBody.h
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
13 years ago |
|
lua_PhysicsRigidBodyParameters.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsRigidBodyParameters.h
|
6a1c234665
Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match.
|
13 years ago |
|
lua_PhysicsSocketConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsSocketConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsSpringConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsSpringConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsVehicle.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsVehicle.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsVehicleWheel.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsVehicleWheel.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_Plane.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Plane.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Platform.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_Platform.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_Properties.cpp
|
de6a50dd30
Added support for spacing properties for vertical and flow layouts.
|
12 years ago |
|
lua_Properties.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PropertiesType.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_PropertiesType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Quaternion.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Quaternion.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_RadioButton.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_RadioButton.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Ray.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Ray.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Rectangle.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Rectangle.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Ref.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Ref.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_RenderState.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_RenderState.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_RenderStateAutoBinding.cpp
|
8058c11a62
Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights.
|
12 years ago |
|
lua_RenderStateAutoBinding.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_RenderStateBlend.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_RenderStateBlend.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_RenderStateCullFaceSide.cpp
|
6aaaa7ded1
Update Lua bindings for GamePlay.
|
12 years ago |
|
lua_RenderStateCullFaceSide.h
|
d047de4351
Add a RenderState member for cull face side.
|
12 years ago |
|
lua_RenderStateDepthFunction.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_RenderStateDepthFunction.h
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_RenderStateFrontFace.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_RenderStateFrontFace.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_RenderStateStateBlock.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_RenderStateStateBlock.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_RenderStateStencilFunction.cpp
|
8b003dc2e2
Fixed bug where wrong RenderState variable was set for stencil write.
|
12 years ago |
|
lua_RenderStateStencilFunction.h
|
8b003dc2e2
Fixed bug where wrong RenderState variable was set for stencil write.
|
12 years ago |
|
lua_RenderStateStencilOperation.cpp
|
8b003dc2e2
Fixed bug where wrong RenderState variable was set for stencil write.
|
12 years ago |
|
lua_RenderStateStencilOperation.h
|
8b003dc2e2
Fixed bug where wrong RenderState variable was set for stencil write.
|
12 years ago |
|
lua_RenderTarget.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_RenderTarget.h
|
2e7fcf3ca1
Added 64-bit Windows support.
|
13 years ago |
|
lua_Scene.cpp
|
8058c11a62
Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights.
|
12 years ago |
|
lua_Scene.h
|
8058c11a62
Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights.
|
12 years ago |
|
lua_SceneDebugFlags.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_SceneDebugFlags.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_SceneRenderer.cpp
|
766bfb606b
Regenerated bindings
|
12 years ago |
|
lua_SceneRenderer.h
|
766bfb606b
Regenerated bindings
|
12 years ago |
|
lua_SceneRendererForward.cpp
|
766bfb606b
Regenerated bindings
|
12 years ago |
|
lua_SceneRendererForward.h
|
766bfb606b
Regenerated bindings
|
12 years ago |
|
lua_ScreenDisplayer.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ScreenDisplayer.h
|
7e9c449ffc
Fixed another bug with boolean Lua stack values.
|
13 years ago |
|
lua_ScriptController.cpp
|
bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
|
13 years ago |
|
lua_ScriptController.h
|
bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
|
13 years ago |
|
lua_ScriptTarget.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ScriptTarget.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 years ago |
|
lua_Slider.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Slider.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_SpriteBatch.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_SpriteBatch.h
|
2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
|
13 years ago |
|
lua_Technique.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_Technique.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Terrain.cpp
|
b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 years ago |
|
lua_Terrain.h
|
b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 years ago |
|
lua_TerrainFlags.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_TerrainFlags.h
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_TerrainPatch.cpp
|
b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 years ago |
|
lua_TerrainPatch.h
|
b30a9f0c44
Fixed Terrain to support multiple lights.
|
12 years ago |
|
lua_TextBox.cpp
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_TextBox.h
|
b4e08c4aa5
Update lua bindings.
|
12 years ago |
|
lua_TextBoxInputMode.cpp
|
aa65a42825
Lua bindings for TextBox::InputMode
|
12 years ago |
|
lua_TextBoxInputMode.h
|
aa65a42825
Lua bindings for TextBox::InputMode
|
12 years ago |
|
lua_Texture.cpp
|
b3e82ed127
Fixed an issue where multiple samplers pointing to the same texture would share the same state instead of using sampler-specific filter and wrap state.
|
12 years ago |
|
lua_Texture.h
|
b3e82ed127
Fixed an issue where multiple samplers pointing to the same texture would share the same state instead of using sampler-specific filter and wrap state.
|
12 years ago |
|
lua_TextureFilter.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_TextureFilter.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_TextureFormat.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_TextureFormat.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_TextureSampler.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_TextureSampler.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_TextureWrap.cpp
|
e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
|
12 years ago |
|
lua_TextureWrap.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Theme.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Theme.h
|
8167dc4e88
Adds support for detecting name clashes between Lua bindings and Lua keywords.
|
13 years ago |
|
lua_ThemeSideRegions.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ThemeSideRegions.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_ThemeStyle.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ThemeStyle.h
|
8167dc4e88
Adds support for detecting name clashes between Lua bindings and Lua keywords.
|
13 years ago |
|
lua_ThemeThemeImage.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ThemeThemeImage.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_ThemeUVs.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_ThemeUVs.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Touch.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
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lua_Touch.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_TouchTouchEvent.cpp
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e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
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12 years ago |
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lua_TouchTouchEvent.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
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13 years ago |
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lua_Transform.cpp
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6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
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12 years ago |
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lua_Transform.h
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6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
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12 years ago |
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lua_TransformListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_TransformListener.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_Uniform.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_Uniform.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_Vector2.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_Vector2.h
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361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
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13 years ago |
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lua_Vector3.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_Vector3.h
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361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
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13 years ago |
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lua_Vector4.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_Vector4.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_VertexAttributeBinding.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_VertexAttributeBinding.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_VertexFormat.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_VertexFormat.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_VertexFormatElement.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_VertexFormatElement.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_VertexFormatUsage.cpp
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e9968a9524
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
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12 years ago |
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lua_VertexFormatUsage.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
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13 years ago |
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lua_VerticalLayout.cpp
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de6a50dd30
Added support for spacing properties for vertical and flow layouts.
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12 years ago |
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lua_VerticalLayout.h
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de6a50dd30
Added support for spacing properties for vertical and flow layouts.
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12 years ago |
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lua_VisibleSet.cpp
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766bfb606b
Regenerated bindings
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12 years ago |
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lua_VisibleSet.h
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766bfb606b
Regenerated bindings
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12 years ago |
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lua_VisibleSetDefault.cpp
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766bfb606b
Regenerated bindings
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12 years ago |
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lua_VisibleSetDefault.h
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766bfb606b
Regenerated bindings
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12 years ago |
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lua_all_bindings.cpp
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b30a9f0c44
Fixed Terrain to support multiple lights.
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12 years ago |
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lua_all_bindings.h
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b30a9f0c44
Fixed Terrain to support multiple lights.
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12 years ago |