seanpaultaylor b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
..
lua_AIAgent.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AIAgent.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
lua_AIAgentListener.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AIAgentListener.h 4c66a91268 Verified and updated memory management with Lua scripts. 13 years ago
lua_AIController.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AIController.h 4c66a91268 Verified and updated memory management with Lua scripts. 13 years ago
lua_AIMessage.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AIMessage.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
lua_AIMessageParameterType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_AIMessageParameterType.h 4c66a91268 Verified and updated memory management with Lua scripts. 13 years ago
lua_AIState.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AIState.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
lua_AIStateListener.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AIStateListener.h 4c66a91268 Verified and updated memory management with Lua scripts. 13 years ago
lua_AIStateMachine.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AIStateMachine.h 4c66a91268 Verified and updated memory management with Lua scripts. 13 years ago
lua_AbsoluteLayout.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AbsoluteLayout.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_Animation.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Animation.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_AnimationClip.cpp a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 years ago
lua_AnimationClip.h a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 years ago
lua_AnimationClipListener.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AnimationClipListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_AnimationClipListenerEventType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_AnimationClipListenerEventType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_AnimationController.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AnimationController.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_AnimationTarget.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AnimationTarget.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_AnimationValue.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AnimationValue.h c8eda95f47 Animation: 13 years ago
lua_AudioBuffer.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AudioBuffer.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_AudioController.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AudioController.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_AudioListener.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AudioListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_AudioSource.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_AudioSource.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_AudioSourceState.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_AudioSourceState.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_BoundingBox.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_BoundingBox.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_BoundingSphere.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_BoundingSphere.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_Bundle.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Bundle.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_Button.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Button.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_Camera.cpp b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_Camera.h b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_CameraListener.cpp b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_CameraListener.h b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_CameraType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_CameraType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_CheckBox.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_CheckBox.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_Container.cpp 74ede4a720 Code cleanup of ControlFactory. 12 years ago
lua_Container.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_ContainerScroll.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_ContainerScroll.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Control.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Control.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_ControlAlignment.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_ControlAlignment.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_ControlAutoSize.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_ControlAutoSize.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_ControlListener.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_ControlListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_ControlListenerEventType.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 years ago
lua_ControlListenerEventType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_ControlState.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 years ago
lua_ControlState.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Curve.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Curve.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_CurveInterpolationType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_CurveInterpolationType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_DepthStencilTarget.cpp 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_DepthStencilTarget.h 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_DepthStencilTargetFormat.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_DepthStencilTargetFormat.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Effect.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Effect.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_FileSystem.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_FileSystem.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_FlowLayout.cpp de6a50dd30 Added support for spacing properties for vertical and flow layouts. 12 years ago
lua_FlowLayout.h de6a50dd30 Added support for spacing properties for vertical and flow layouts. 12 years ago
lua_Font.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Font.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_FontFormat.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_FontFormat.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_FontJustify.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_FontJustify.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_FontStyle.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_FontStyle.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_FontText.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_FontText.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_Form.cpp 74ede4a720 Code cleanup of ControlFactory. 12 years ago
lua_Form.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_FrameBuffer.cpp 79e257a470 Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL. 12 years ago
lua_FrameBuffer.h 79e257a470 Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL. 12 years ago
lua_Frustum.cpp 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_Frustum.h 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_Game.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Game.h fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 years ago
lua_GameClearFlags.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_GameClearFlags.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_GameState.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_GameState.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Gamepad.cpp 01401b8322 Removes the need for games to call update() on forms and gamepads each frame, 13 years ago
lua_Gamepad.h 8069cdcd2a Changes to Gamepad API 13 years ago
lua_GamepadButtonMapping.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_GamepadButtonMapping.h 8a1b50035a Generate Lua bindings to fix build error. 13 years ago
lua_GamepadGamepadEvent.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_GamepadGamepadEvent.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Gesture.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Gesture.h 7e3cebc40e Added lua generated files for Gesture support. 13 years ago
lua_GestureGestureEvent.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_GestureGestureEvent.h 7e3cebc40e Added lua generated files for Gesture support. 13 years ago
lua_Global.cpp b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_Global.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_HeightField.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_HeightField.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 years ago
lua_Image.cpp 79e257a470 Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL. 12 years ago
lua_Image.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_ImageControl.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_ImageControl.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_ImageFormat.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_ImageFormat.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Joint.cpp 74ede4a720 Code cleanup of ControlFactory. 12 years ago
lua_Joint.h 74ede4a720 Code cleanup of ControlFactory. 12 years ago
lua_Joystick.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Joystick.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_Keyboard.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Keyboard.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_KeyboardKey.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_KeyboardKey.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_KeyboardKeyEvent.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_KeyboardKeyEvent.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Label.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Label.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_Layout.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Layout.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_LayoutType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_LayoutType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Light.cpp 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_Light.h 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_LightType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_LightType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Logger.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Logger.h 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. 13 years ago
lua_LoggerLevel.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_LoggerLevel.h 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. 13 years ago
lua_Material.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Material.h 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_MaterialParameter.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_MaterialParameter.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_MathUtil.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_MathUtil.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 years ago
lua_Matrix.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Matrix.h 8a1b50035a Generate Lua bindings to fix build error. 13 years ago
lua_Mesh.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Mesh.h 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 years ago
lua_MeshBatch.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_MeshBatch.h fab194fea2 Added a non-templated "add" method to MeshBatch so Lua can call MeshBatch::add() 13 years ago
lua_MeshIndexFormat.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_MeshIndexFormat.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_MeshPart.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_MeshPart.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_MeshPrimitiveType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_MeshPrimitiveType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_MeshSkin.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_MeshSkin.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_Model.cpp 766bfb606b Regenerated bindings 12 years ago
lua_Model.h 766bfb606b Regenerated bindings 12 years ago
lua_Mouse.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Mouse.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_MouseMouseEvent.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_MouseMouseEvent.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Node.cpp 74ede4a720 Code cleanup of ControlFactory. 12 years ago
lua_Node.h 74ede4a720 Code cleanup of ControlFactory. 12 years ago
lua_NodeCloneContext.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_NodeCloneContext.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_NodeType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_NodeType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_ParticleEmitter.cpp 766bfb606b Regenerated bindings 12 years ago
lua_ParticleEmitter.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_ParticleEmitterTextureBlending.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_ParticleEmitterTextureBlending.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Pass.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Pass.h 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_PhysicsCharacter.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_PhysicsCharacter.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_PhysicsCollisionObject.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_PhysicsCollisionObject.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_PhysicsCollisionObjectCollisionListener.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsCollisionObjectCollisionListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsCollisionObjectCollisionListenerEventType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_PhysicsCollisionObjectCollisionListenerEventType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_PhysicsCollisionObjectCollisionPair.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsCollisionObjectCollisionPair.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsCollisionObjectType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_PhysicsCollisionObjectType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_PhysicsCollisionShape.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsCollisionShape.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsCollisionShapeDefinition.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsCollisionShapeDefinition.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
lua_PhysicsCollisionShapeType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_PhysicsCollisionShapeType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_PhysicsConstraint.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsConstraint.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsController.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsController.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
lua_PhysicsControllerHitFilter.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsControllerHitFilter.h 0b21c11ac0 Scripting support update. 13 years ago
lua_PhysicsControllerHitResult.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsControllerHitResult.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsControllerListener.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsControllerListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsControllerListenerEventType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_PhysicsControllerListenerEventType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_PhysicsFixedConstraint.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsFixedConstraint.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsGenericConstraint.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsGenericConstraint.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsGhostObject.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_PhysicsGhostObject.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_PhysicsHingeConstraint.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsHingeConstraint.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsRigidBody.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsRigidBody.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 years ago
lua_PhysicsRigidBodyParameters.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsRigidBodyParameters.h 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. 13 years ago
lua_PhysicsSocketConstraint.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsSocketConstraint.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsSpringConstraint.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_PhysicsSpringConstraint.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PhysicsVehicle.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_PhysicsVehicle.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_PhysicsVehicleWheel.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_PhysicsVehicleWheel.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_Plane.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Plane.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_Platform.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_Platform.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_Properties.cpp de6a50dd30 Added support for spacing properties for vertical and flow layouts. 12 years ago
lua_Properties.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_PropertiesType.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_PropertiesType.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Quaternion.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Quaternion.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_RadioButton.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_RadioButton.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_Ray.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Ray.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_Rectangle.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Rectangle.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_Ref.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Ref.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_RenderState.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_RenderState.h 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_RenderStateAutoBinding.cpp 8058c11a62 Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights. 12 years ago
lua_RenderStateAutoBinding.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_RenderStateBlend.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_RenderStateBlend.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_RenderStateCullFaceSide.cpp 6aaaa7ded1 Update Lua bindings for GamePlay. 12 years ago
lua_RenderStateCullFaceSide.h d047de4351 Add a RenderState member for cull face side. 12 years ago
lua_RenderStateDepthFunction.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_RenderStateDepthFunction.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
lua_RenderStateFrontFace.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_RenderStateFrontFace.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_RenderStateStateBlock.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_RenderStateStateBlock.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_RenderStateStencilFunction.cpp 8b003dc2e2 Fixed bug where wrong RenderState variable was set for stencil write. 12 years ago
lua_RenderStateStencilFunction.h 8b003dc2e2 Fixed bug where wrong RenderState variable was set for stencil write. 12 years ago
lua_RenderStateStencilOperation.cpp 8b003dc2e2 Fixed bug where wrong RenderState variable was set for stencil write. 12 years ago
lua_RenderStateStencilOperation.h 8b003dc2e2 Fixed bug where wrong RenderState variable was set for stencil write. 12 years ago
lua_RenderTarget.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_RenderTarget.h 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
lua_Scene.cpp 8058c11a62 Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights. 12 years ago
lua_Scene.h 8058c11a62 Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights. 12 years ago
lua_SceneDebugFlags.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_SceneDebugFlags.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_SceneRenderer.cpp 766bfb606b Regenerated bindings 12 years ago
lua_SceneRenderer.h 766bfb606b Regenerated bindings 12 years ago
lua_SceneRendererForward.cpp 766bfb606b Regenerated bindings 12 years ago
lua_SceneRendererForward.h 766bfb606b Regenerated bindings 12 years ago
lua_ScreenDisplayer.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_ScreenDisplayer.h 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 years ago
lua_ScriptController.cpp bcf4fd0242 Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves. 13 years ago
lua_ScriptController.h bcf4fd0242 Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves. 13 years ago
lua_ScriptTarget.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_ScriptTarget.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
lua_Slider.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Slider.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_SpriteBatch.cpp 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_SpriteBatch.h 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 years ago
lua_Technique.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_Technique.h 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_Terrain.cpp b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_Terrain.h b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_TerrainFlags.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_TerrainFlags.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
lua_TerrainPatch.cpp b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_TerrainPatch.h b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_TextBox.cpp b4e08c4aa5 Update lua bindings. 12 years ago
lua_TextBox.h b4e08c4aa5 Update lua bindings. 12 years ago
lua_TextBoxInputMode.cpp aa65a42825 Lua bindings for TextBox::InputMode 12 years ago
lua_TextBoxInputMode.h aa65a42825 Lua bindings for TextBox::InputMode 12 years ago
lua_Texture.cpp b3e82ed127 Fixed an issue where multiple samplers pointing to the same texture would share the same state instead of using sampler-specific filter and wrap state. 12 years ago
lua_Texture.h b3e82ed127 Fixed an issue where multiple samplers pointing to the same texture would share the same state instead of using sampler-specific filter and wrap state. 12 years ago
lua_TextureFilter.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_TextureFilter.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_TextureFormat.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_TextureFormat.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_TextureSampler.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_TextureSampler.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_TextureWrap.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_TextureWrap.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Theme.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Theme.h 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 years ago
lua_ThemeSideRegions.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_ThemeSideRegions.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_ThemeStyle.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_ThemeStyle.h 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 years ago
lua_ThemeThemeImage.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_ThemeThemeImage.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_ThemeUVs.cpp 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_ThemeUVs.h 8d2633316e Keeping my lua bindings up-to-date. 13 years ago
lua_Touch.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Touch.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_TouchTouchEvent.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_TouchTouchEvent.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_Transform.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_Transform.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 years ago
lua_TransformListener.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_TransformListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_Uniform.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Uniform.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_Vector2.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Vector2.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 years ago
lua_Vector3.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Vector3.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 years ago
lua_Vector4.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_Vector4.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_VertexAttributeBinding.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_VertexAttributeBinding.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_VertexFormat.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_VertexFormat.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_VertexFormatElement.cpp 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
lua_VertexFormatElement.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
lua_VertexFormatUsage.cpp e9968a9524 Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script. 12 years ago
lua_VertexFormatUsage.h 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
lua_VerticalLayout.cpp de6a50dd30 Added support for spacing properties for vertical and flow layouts. 12 years ago
lua_VerticalLayout.h de6a50dd30 Added support for spacing properties for vertical and flow layouts. 12 years ago
lua_VisibleSet.cpp 766bfb606b Regenerated bindings 12 years ago
lua_VisibleSet.h 766bfb606b Regenerated bindings 12 years ago
lua_VisibleSetDefault.cpp 766bfb606b Regenerated bindings 12 years ago
lua_VisibleSetDefault.h 766bfb606b Regenerated bindings 12 years ago
lua_all_bindings.cpp b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
lua_all_bindings.h b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago