| 1234567891011121314151617181920212223 |
- #include "Base.h"
- #include "Input.h"
- #include "Platform.h"
- #include "Game.h"
- namespace gameplay
- {
- Input::Input()
- {
- }
- bool Input::isAccelerometerSupported()
- {
- return Platform::isAccelerometerSupported();
- }
- void Input::getAccelerometerPitchAndRoll(float* pitch, float* roll)
- {
- Platform::getAccelerometerPitchAndRoll(pitch, roll);
- }
- }
|