#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Taylor 6646d4a62a Merge pull request #1546 from seanpaultaylor/next %!s(int64=11) %!d(string=hai) anos
api 340accc86a Changed line endings to LF %!s(int64=12) %!d(string=hai) anos
gameplay c36cc6fba3 Fixes #1482. Adds support for iOS 8 and XCode 6.0.1+ %!s(int64=11) %!d(string=hai) anos
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CHANGES.md adbdae9cf9 Fixes for compiler warnings %!s(int64=11) %!d(string=hai) anos
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README.md a4a6e2a401 Updated bullet physics to 2.82r2704 on Linux %!s(int64=11) %!d(string=hai) anos
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gameplay.doxyfile 5408ca7a22 Updated the doxyfile for v2.0.0 %!s(int64=12) %!d(string=hai) anos
gameplay.sln 9e452a9d4b Updated to bullet physics 2.82 on Windows. %!s(int64=11) %!d(string=hai) anos
install.bat b5161b9ab1 Updated to use the latest v3.0.0 release gameplay-deps %!s(int64=11) %!d(string=hai) anos
install.sh b5161b9ab1 Updated to use the latest v3.0.0 release gameplay-deps %!s(int64=11) %!d(string=hai) anos
newproject.bat 41dc15c6f4 Fixed missing copying of res/ui for BlackBerry samples %!s(int64=12) %!d(string=hai) anos
newproject.sh 702e60d05b Use Windows path separators in VC proj files %!s(int64=12) %!d(string=hai) anos

README.md

GamePlay v3.0.0

GamePlay3D is an open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

gameplay3d

Supported Platforms

Roadmap for 'next' branch

License

The project is open sourced under the Apache 2.0 license.

Bug Reporting

Please log bugs under Issues on github. If you are unsure if your problem is a bug then post on the Help Forum.

Feature Requests

Please post feature requests on the Feature Request Forum. Approved feature requests will be added to the github backlog issues list.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.