Sean Paul Taylor 4d7dd7870a Updated latest gameplay-encoder and gameplay-luagen binaries for MacOSX 13 лет назад
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Animation.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
AnimationChannel.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
AnimationChannel.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Animations.cpp e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
Animations.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
Base.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. 13 лет назад
Base.h aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. 13 лет назад
BoundingVolume.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 лет назад
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 лет назад
Camera.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 лет назад
Curve.cpp 6027ec45db Removed CurveRef. 13 лет назад
Curve.h 6027ec45db Removed CurveRef. 13 лет назад
Curve.inl 6027ec45db Removed CurveRef. 13 лет назад
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 лет назад
DAEOptimizer.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 лет назад
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 лет назад
DAESceneEncoder.cpp 4d7dd7870a Updated latest gameplay-encoder and gameplay-luagen binaries for MacOSX 13 лет назад
DAESceneEncoder.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
DAEUtil.cpp d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
DAEUtil.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 лет назад
EncoderArguments.cpp d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
EncoderArguments.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
FBXSceneEncoder.cpp e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
FBXSceneEncoder.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
FileIO.cpp e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
FileIO.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
GPBDecoder.cpp 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". 13 лет назад
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
GPBFile.cpp e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
GPBFile.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Light.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 лет назад
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. 14 лет назад
Mesh.cpp bbf4b1f344 Change heightmap format from grayscale to packed RGB. Maintain compatibility with grayscale PNGs, but at the lower precision of course. Confirmed that the internal heightmap test is unaffected by this change. Also tested with experimental terrain that has a larger vertical range. NOTE: Includes a change to gameplay-encoder source code; please rebuild gameplay-encoder executables from this new source. 13 лет назад
Mesh.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 лет назад
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 лет назад
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 лет назад
MeshSkin.cpp e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
MeshSkin.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 лет назад
MeshSubSet.cpp c4b4aac6fd Merging with next 14 лет назад
MeshSubSet.h c4b4aac6fd Merging with next 14 лет назад
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 лет назад
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 лет назад
Node.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 лет назад
Node.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Object.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 лет назад
Quaternion.cpp 694bf6feae Fixed Quaternion in the encoder. 14 лет назад
Quaternion.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. 14 лет назад
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) 13 лет назад
ReferenceTable.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 лет назад
Scene.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
StringUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 лет назад
StringUtil.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 лет назад
TTFFontEncoder.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. 13 лет назад
TTFFontEncoder.h aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. 13 лет назад
Transform.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Transform.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
Vector2.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
Vector3.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Vector4.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
Vector4.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 лет назад
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 лет назад
Vertex.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
Vertex.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 лет назад
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 лет назад
main.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. 13 лет назад