#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Steve Grenier 7d82da4c80 Merge pull request #1135 from sgrenier/next 12 лет назад
api ff7043f0fe Removed pre-generated api/html doxygen docs. 12 лет назад
gameplay 145b37eb2e Added basic support for multi-line comments in properties files via C-style /* and */. 12 лет назад
gameplay.xcworkspace f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 лет назад
samples 2f4742cf4d Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified. 12 лет назад
template a694875c82 Moved the next branch up to now use Visual Studio 2012. 12 лет назад
tools a694875c82 Moved the next branch up to now use Visual Studio 2012. 12 лет назад
.gitignore 643e27f605 Adds purged folder names to .gitignore to help avoid carrying old history in future commits. 12 лет назад
CHANGES.md 5b8fe3aff4 Updated CHANGES.md to include all v1.7.0 CHANGES.md and update the README.md for this release. 12 лет назад
CMakeLists.txt 8b003dc2e2 Fixed bug where wrong RenderState variable was set for stencil write. 12 лет назад
README.md 3a50aad0a7 Update README.md 12 лет назад
codestyle.xml f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 лет назад
gameplay.doxyfile ff7043f0fe Removed pre-generated api/html doxygen docs. 12 лет назад
gameplay.sln 6ead301885 Added support for stencil tests (enable/disable, write (mask), function, operation) 12 лет назад
install.bat 0ace468625 Add more indicators for the (slow) fallback case. 12 лет назад
install.sh b3219a1f3b Update script filename in comments. 12 лет назад
newproject.bat f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 лет назад
newproject.sh 8dde4c3d29 Make newproject.sh executable 12 лет назад

README.md

gameplay v1.8.0

GamePlay3D is an open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

gameplay

Supported Mobile Platforms

Supported Desktop Platforms

Roadmap for 'next' branch

License

The project is open sourced under the Apache 2.0 license.

Bug Reporting

Please log bugs under Issues on github. If you are unsure if your problem is a bug then post on the Help Forum.

Feature Requests

Please post feature requests on the Feature Request Forum. Approved feature requests will be added to the github backlog issues list.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.