Rcmaniac25 86c816155d Minor change to #1043 so it uses the OPENGL_ES define which is already used within GamePlay to distinguish between OpenGL and OpenGL ES. 12 years ago
..
android aa65a42825 Lua bindings for TextBox::InputMode 12 years ago
gameplay.xcodeproj d047de4351 Add a RenderState member for cull face side. 12 years ago
res 2e9adc26c3 Fixed issue with MODULATE_COLOR in colored shader. 12 years ago
src 86c816155d Minor change to #1043 so it uses the OPENGL_ES define which is already used within GamePlay to distinguish between OpenGL and OpenGL ES. 12 years ago
.cproject 3ae4197045 Restore optimization. Re-tested on clean this time. 12 years ago
.project 6e5544422f Updated Momentics projects to Use standard internal CDT builder instead of GCC. 14 years ago
CMakeLists.txt aa65a42825 Lua bindings for TextBox::InputMode 12 years ago
gameplay.vcxproj aa65a42825 Lua bindings for TextBox::InputMode 12 years ago
gameplay.vcxproj.filters aa65a42825 Lua bindings for TextBox::InputMode 12 years ago
gameplay.vcxproj.user 23328a79fd This is the group for gaming/gameplay 14 years ago