#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Paul Taylor 87dc34a149 Merge pull request #645 from kwhatmough/next 13 years ago
cmake b84e1706f0 Fixed Linux sample06-racer. 13 years ago
gameplay 827830b403 Removes extraneous assertion that was crashing the forms test on exit on Windows. 13 years ago
gameplay-api 7545b231dd Updated for gameplay3d.org website linking. 13 years ago
gameplay-encoder 019713776b Added methods to ScriptController to query global variables. 13 years ago
gameplay-luagen 00ecbbc14d Moved tinyxml2.lib 13 years ago
gameplay-template b008dc6fc4 Converted the line endings of AndroidManifest.xml from CRLF to LF. 13 years ago
gameplay.xcworkspace 0cb6455ef4 Added sample06-racer project to xcode workspace 13 years ago
.gitignore f0abc11174 Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next 13 years ago
.kateconfig b87a0a9060 try to add some extra error handling -- try to create a compatible kate config for editting 13 years ago
CHANGES.md 86d7d04085 Fixed bug where FileSystem::fileExists was creating an empty directory on Android. 13 years ago
CMakeLists.txt 7762c4ac0b Added Linux 32-bit libs and encoder 13 years ago
README.md b6f8266b15 Fixed spelling mistakes. 13 years ago
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 years ago
gameplay-newproject.bat fe06043346 Added CMake generation from bat file 13 years ago
gameplay-newproject.sh 8e0c0e0c9b CMake generation fromt eh new project template shell script 13 years ago
gameplay.doxyfile 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 years ago
gameplay.sln 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
gameplay.workspace b84e1706f0 Fixed Linux sample06-racer. 13 years ago

README.md

gameplay v1.5.0

An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

Supported Mobile Platforms

  • BlackBerry 10 and PlayBook 2.0 (using BlackBerry Native SDK)
  • Apple iOS 5.1 (using Apple XCode 4.3.2)
  • Google Android 2.3+ (using Google Android NDK, SDK API level 9+)

Supported Desktop Platforms

  • Microsoft Windows 7 (using Microsoft Visual Studio 2010)
  • Apple MacOS X (using Apple XCode 4.3.2)
  • Linux (using CMake or CodeBlocks 10)

Roadmap for 'next' branch

  • AI Pathfinding
  • Terrain and Water
  • Asset Pipeline improvements

License

The project is open sourced under the Apache 2.0 license.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.