#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Paul Taylor 8dfd7a003a Updated README.md 14 years ago
gameplay 65ee2544e0 GamePlay v1.0.1 14 years ago
gameplay-encoder 65ee2544e0 GamePlay v1.0.1 14 years ago
gameplay-resources 65ee2544e0 GamePlay v1.0.1 14 years ago
gameplay-tutorials 3488ce8d78 Minor update to sample01-longboard uniform and varying names to follow the naming conventions from stock materials. 14 years ago
.gitignore 6dc6b11c1e Added .gitignore file. 14 years ago
README.md 8dfd7a003a Updated README.md 14 years ago
gameplay.sln 23328a79fd This is the group for gaming/gameplay 14 years ago

README.md

GamePlay v1.0.1

GamePlay is a open-source, cross-platform 3D native gaming framework making it easy to learn and write mobile and desktop games.

Supported platforms

Roadmap

  • Apple Mac OS X support (using XCode 4.0)
  • Physics support with Bullet Physics
  • Encoded audio support with Ogg Vorbis
  • FrameBuffer's (RenderTarget + DepthStencilTarget)
  • Shadow and Light map generation.
  • Spatial Partitioning with Octree (Visibility Testing and Light Determination)
  • UI Forms