Darryl Gough fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
..
Animation.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
AnimationChannel.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
AnimationChannel.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
Animations.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Animations.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Base.cpp 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 years ago
Base.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
BoundingVolume.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 years ago
Camera.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 years ago
Curve.cpp 6027ec45db Removed CurveRef. 13 years ago
Curve.h 6027ec45db Removed CurveRef. 13 years ago
Curve.inl 6027ec45db Removed CurveRef. 13 years ago
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 years ago
DAEOptimizer.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 years ago
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 years ago
DAESceneEncoder.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
DAESceneEncoder.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 years ago
DAEUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
DAEUtil.h 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. 13 years ago
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 years ago
EncoderArguments.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
EncoderArguments.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
FBXSceneEncoder.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
FBXSceneEncoder.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
FileIO.cpp 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 years ago
FileIO.h e2277700e5 Added missing #includes in FileIO.h for the encoder. 13 years ago
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
GPBDecoder.cpp 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. 13 years ago
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
GPBFile.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
GPBFile.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Light.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
Mesh.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
Mesh.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 years ago
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 years ago
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 years ago
MeshSkin.cpp 6027ec45db Removed CurveRef. 13 years ago
MeshSkin.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
MeshSubSet.cpp c4b4aac6fd Merging with next 14 years ago
MeshSubSet.h c4b4aac6fd Merging with next 14 years ago
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 years ago
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 years ago
Node.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
Node.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Object.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 years ago
Quaternion.cpp 694bf6feae Fixed Quaternion in the encoder. 14 years ago
Quaternion.h 694bf6feae Fixed Quaternion in the encoder. 14 years ago
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. 14 years ago
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) 13 years ago
ReferenceTable.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 years ago
Scene.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
StringUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
StringUtil.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 years ago
TTFFontEncoder.cpp 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. 13 years ago
TTFFontEncoder.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 years ago
Transform.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
Transform.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector2.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 years ago
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 years ago
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector3.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 years ago
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 years ago
Vector4.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector4.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 years ago
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 years ago
Vertex.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
Vertex.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 years ago
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
main.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 years ago