#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Paul Taylor acbdf3a3a6 Updated xcode scheme to use LLDB instead of GDB vor 13 Jahren
gameplay acbdf3a3a6 Updated xcode scheme to use LLDB instead of GDB vor 13 Jahren
gameplay-api 741f57dc62 Updated doxygen api documentation. vor 13 Jahren
gameplay-encoder c62d010f13 doxygen clean up for gameplay. vor 13 Jahren
gameplay-template b895d93dcc Fixes template to work again vor 13 Jahren
gameplay.xcworkspace acbdf3a3a6 Updated xcode scheme to use LLDB instead of GDB vor 13 Jahren
.gitignore acbdf3a3a6 Updated xcode scheme to use LLDB instead of GDB vor 13 Jahren
README.md 11745113e2 Removed incomplete FlowLayout until completed vor 13 Jahren
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. vor 14 Jahren
gameplay-newproject.bat cd1aa2e778 Adding support for creating new projects for android using gamelay-newproject.bat. vor 14 Jahren
gameplay-newproject.sh 663c371d8c Updates script to handle relative paths vor 13 Jahren
gameplay.doxyfile 741f57dc62 Updated doxygen api documentation. vor 13 Jahren
gameplay.sln 42d32a24a4 Updated the icons. vor 13 Jahren

README.md

gameplay v1.2.0

An open-source, cross-platform 3D native game framework making it easy to learn and write mobile and desktop games.

Supported Mobile Platforms

  • BlackBerry PlayBook 2 (using BlackBerry Native SDK 2)
  • Google Android 2.3+ (using Google Android NDK 7)
  • Apple iOS 5 (using Apple XCode 4.3)

Supported Desktop Platforms

  • Microsoft Windows 7 (using Microsoft Visual Studio 2010)
  • Apple MacOS X (using Apple XCode 4.3)

Roadmap for 'next' branch

  • Lua Scripting
  • Terrain
  • Editor

Licence

The project is open sourced under the Apache 2.0 license.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.