#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Brandon Slack b13d655c1a Adds unique identifiers for the contact points when multitouch is enabled 14 years ago
gameplay b13d655c1a Adds unique identifiers for the contact points when multitouch is enabled 14 years ago
gameplay-encoder 407486ed2d Added xcode as shared schemes 14 years ago
gameplay-template eac1755cf1 Fixed template project touch event handling. 14 years ago
gameplay.xcworkspace 407486ed2d Added xcode as shared schemes 14 years ago
.gitignore d6e8a0d2ec Fixes compile warnings 14 years ago
README.md bcda04ec33 Updated MacOS project files to remove warnings. 14 years ago
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 years ago
gameplay-newproject.bat fd3756a46c Updated new project scripts and files for macos 14 years ago
gameplay.doxyfile 5025a5eb0b Renamed the .doxyfile used for doxygen. 14 years ago
gameplay.sln 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago

README.md

GamePlay v1.1.0

GamePlay is a open-source, cross-platform 3D native gaming framework making it easy to learn and write mobile and desktop games.

Supported Platforms

Roadmap for 'next' branch

  • UI Forms with Themed Overlays.
  • Improvements to Lighting.
  • Developer Guide.
  • More Samples and Tutorials.
  • Apple iOS 5 Support.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.